2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 jayontop 7 4 1.7 Un-ranked 2
#2 101 Bot - 5 4 3 1.3 N/A 0
#3 87 Bot - 1 3 3 1 N/A 0
#4 87 Bot - 3 3 3 1 N/A 0
#5 60 Bot - 2 1 3 0.3 N/A 0
#6 35 Bot - 4 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #593973 (07-03-2022 @ 09:22pm)

Round #1 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 124.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 126.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 1 Swabs 0 Ran 133.4 ft.
jayontop Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 47 ft.

Round #1 Event log

Bot - 5 Chopped a ball @ 0.91
Bot - 4 Was eliminated @ 1.21
Bot - 5 Got a kill @ 1.21
Bot - 3 Got a kill @ 2.47
jayontop Was eliminated @ 2.47
Bot - 1 Got a kill @ 4.88
Bot - 2 Was eliminated @ 4.88
Round Ended @ 5.30

Round #2 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 1 Swabs 0 Ran 170.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147 ft.
jayontop Got 2 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 193.2 ft.

Round #2 Event log

Bot - 4 Got a kill @ 1.46
Bot - 5 Was eliminated @ 1.46
Bot - 3 Chopped a ball @ 1.96
jayontop Got a kill @ 3.77
Bot - 3 Was eliminated @ 3.77
jayontop Was eliminated @ 6.89
Bot - 1 Got a kill @ 6.89
jayontop Got a kill @ 6.91
Bot - 1 Was eliminated @ 6.91
Bot - 1 Traded out @ 6.91
jayontop Got the trade @ 6.91
Bot - 1 Hit a bonus ball @ 7.02
jayontop Got bonus balled @ 7.02
jayontop Hit a bonus ball @ 7.07
Bot - 1 Got bonus balled @ 7.07
Bot - 1 Hit a bonus ball @ 7.16
jayontop Got bonus balled @ 7.16
Round Ended @ 7.22

Round #3 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 153.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 144.4 ft.
jayontop Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #3 Event log

Bot - 3 Got a kill @ 1.66
Bot - 4 Was eliminated @ 1.66
Bot - 3 Hit a bonus ball @ 1.76
Bot - 4 Got bonus balled @ 1.76
Bot - 4 Got bonus balled @ 1.91
Bot - 3 Hit a bonus ball @ 1.91
Bot - 1 Got a kill @ 4.91
Bot - 2 Was eliminated @ 4.91
Bot - 5 Got a kill @ 10.06
jayontop Was eliminated @ 10.06
Bot - 5 Hit a bonus ball @ 10.15
jayontop Got bonus balled @ 10.15
Round Ended @ 10.33

Round #4 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 137.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 137.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
jayontop Got 2 kills Took 1 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 164.9 ft.

Round #4 Event log

Bot - 3 Got a kill @ 0.99
Bot - 4 Was eliminated @ 0.99
Bot - 1 Was eliminated @ 4.96
jayontop Got a kill @ 4.96
Bot - 1 Bounced a player @ 5.00
jayontop Took a bounce @ 5.00
Bot - 2 Got a kill @ 8.08
Bot - 5 Was eliminated @ 8.08
Bot - 3 Was eliminated @ 8.28
jayontop Got a kill @ 8.28
Round Ended @ 8.71

Round #5 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 179.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 202 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 137.8 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 209.2 ft.
jayontop Got 3 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 88 ft.

Round #5 Event log

jayontop Was eliminated @ 2.73
Bot - 5 Got a kill @ 2.73
jayontop Took over bot @ 5.25
Bot - 2 Was eliminated @ 9.36
Bot - 5 Got a kill @ 9.36
jayontop Got a kill @ 10.28
Bot - 5 Was eliminated @ 10.28
Bot - 5 Got bonus balled @ 10.39
jayontop Hit a bonus ball @ 10.39
Bot - 5 Got bonus balled @ 10.53
jayontop Hit a bonus ball @ 10.53
jayontop Got a kill @ 17.91
Bot - 1 Was eliminated @ 17.91
jayontop Hit a bonus ball @ 18.09
Bot - 1 Got bonus balled @ 18.09
jayontop Got a kill @ 20.59
Bot - 3 Was eliminated @ 20.59
Round Ended @ 21.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback