2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 92 RussianTeaPart 3 4 0.7 Un-ranked 5
#2 79 Anon-2877 4 4 1 Un-ranked 1
#3 72 Bot - 4 3 2 1.5 N/A 0
#4 50 Bot - 1 4 2 2 N/A 0
#5 36 Bot - 2 1 3 0.3 N/A 0
#6 36 Arc 1 2 0.5 Un-ranked 0
#7 35 Bot - 3 1 0 1 N/A 0
#8 25 Bot - 5 0 0 0 N/A 0
Campaign

2D Paintball Match Log #592412 (06-22-2022 @ 05:55pm)

Round #1 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 167.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 1 Swabs 0 Ran 195.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 1 Swabs 0 Ran 184.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 1 Swabs 1 Ran 205.6 ft.
Anon-2877 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 216.4 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 2.56
Bot - 1 Got a kill @ 2.56
Bot - 5 Chopped a ball @ 5.34
Bot - 4 Chopped a ball @ 6.44
Bot - 5 Swabbed @ 9.83
Bot - 3 Chopped a ball @ 18.21
Bot - 4 Was eliminated @ 20.02
Bot - 3 Got a kill @ 20.02
Bot - 1 Hit a bonus ball @ 20.41
Bot - 4 Got bonus balled @ 20.41
Anon-2877 Bounced a player @ 20.64
Bot - 1 Took a bounce @ 20.64
Bot - 1 Got a kill @ 20.67
Anon-2877 Was eliminated @ 20.67
Bot - 1 Was eliminated @ 20.73
Bot - 1 Traded out @ 20.73
Anon-2877 Got the trade @ 20.73
Anon-2877 Got a kill @ 20.73
Bot - 1 Hit a bonus ball @ 20.79
Anon-2877 Got bonus balled @ 20.79
Round Ended @ 20.95

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 4.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 4.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 162.6 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 181.9 ft.
RussianTeaPart Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 105.8 ft.
Arc Got 0 kills Took 2 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 147 ft.
Anon-2877 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 156.1 ft.

Round #2 Event log

Bot - 4 Got a kill @ 5.22
RussianTeaPart Was eliminated @ 5.22
RussianTeaPart Took over bot @ 7.21
Arc Took a bounce @ 9.59
Anon-2877 Bounced a player @ 9.59
Arc Was eliminated @ 9.89
Anon-2877 Got a kill @ 9.89
RussianTeaPart Was eliminated @ 11.80
Bot - 4 Got a kill @ 11.80
Bot - 4 Hit a bonus ball @ 11.93
RussianTeaPart Got bonus balled @ 11.93
Round Ended @ 12.09

Round #3 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 175.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
RussianTeaPart Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 109.3 ft.
Arc Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 40.9 ft.
Anon-2877 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 76.6 ft.

Round #3 Event log

Bot - 1 Took a bounce @ 5.09
Bot - 4 Bounced a player @ 5.09
Bot - 1 Got a kill @ 5.31
Bot - 4 Was eliminated @ 5.31
Bot - 1 Hit a bonus ball @ 5.44
Bot - 4 Got bonus balled @ 5.44
Bot - 1 Was eliminated @ 7.99
Bot - 2 Got a kill @ 7.99
Bot - 1 Got bonus balled @ 8.14
Bot - 2 Hit a bonus ball @ 8.14
Bot - 2 Was eliminated @ 16.20
Arc Got a kill @ 16.20
Bot - 2 Got bonus balled @ 16.27
Arc Hit a bonus ball @ 16.27
Anon-2877 Was eliminated @ 24.92
RussianTeaPart Got a kill @ 24.92
Round Ended @ 25.35

Round #4 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 175.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 129.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 153.8 ft.
RussianTeaPart Got 2 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 220.6 ft.
Arc Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Anon-2877 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 166.9 ft.

Round #4 Event log

Bot - 1 Got a kill @ 3.39
Bot - 2 Was eliminated @ 3.39
Bot - 1 Hit a bonus ball @ 3.54
Bot - 2 Got bonus balled @ 3.54
Bot - 1 Hit a bonus ball @ 3.66
Bot - 2 Got bonus balled @ 3.66
Anon-2877 Chopped a ball @ 8.24
Anon-2877 Got a kill @ 11.54
RussianTeaPart Was eliminated @ 11.54
Anon-2877 Hit a bonus ball @ 11.59
RussianTeaPart Got bonus balled @ 11.59
Anon-2877 Was eliminated @ 11.63
RussianTeaPart Got a kill @ 11.63
RussianTeaPart Got the trade @ 11.63
Anon-2877 Traded out @ 11.63
RussianTeaPart Hit a bonus ball @ 11.69
Anon-2877 Got bonus balled @ 11.69
Arc Was eliminated @ 12.96
Bot - 4 Got a kill @ 12.96
Arc Got bonus balled @ 13.11
Bot - 4 Hit a bonus ball @ 13.11
Anon-2877 Took over bot @ 13.22
RussianTeaPart Took over bot @ 14.01
RussianTeaPart Got a kill @ 29.89
Anon-2877 Was eliminated @ 29.89
Round Ended @ 30.32

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback