2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 Bot - 1 4 2 2 N/A 0
#2 101 JJk 5 4 1.2 Un-ranked 6
#3 100 Bot - 2 5 4 1.2 N/A 0
#4 91 Bot - 3 4 1 4 N/A 0
#5 66 Bot - 4 1 3 0.3 N/A 0
#6 24 Anon-4851 0 5 0 Un-ranked 1
Campaign

2D Paintball Match Log #591763 (06-18-2022 @ 08:14pm)

Round #1 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 172.4 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 161.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 2 Swabs 0 Ran 152.7 ft.
Anon-4851 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 116.6 ft.
JJk Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 0.77
Bot - 2 Got a kill @ 1.41
JJk Was eliminated @ 1.41
Anon-4851 Was eliminated @ 1.76
Bot - 2 Got a kill @ 1.76
Bot - 1 Took a bounce @ 2.62
Bot - 3 Bounced a player @ 2.62
JJk Took over bot @ 4.06
Bot - 4 Chopped a ball @ 5.33
Bot - 2 Got a kill @ 7.96
JJk Was eliminated @ 7.96
Round Ended @ 8.39

Round #2 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 132.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 219.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 173.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 175.7 ft.
Anon-4851 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.
JJk Got 2 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 0 Ran 134.2 ft.

Round #2 Event log

JJk Chopped a ball @ 0.98
Bot - 1 Was eliminated @ 2.25
JJk Got a kill @ 2.25
Bot - 4 Was eliminated @ 9.58
JJk Got a kill @ 9.58
Bot - 4 Got bonus balled @ 9.83
JJk Hit a bonus ball @ 9.83
Bot - 2 Was eliminated @ 14.54
Bot - 3 Got a kill @ 14.54
Bot - 2 Got bonus balled @ 14.81
Anon-4851 Hit a bonus ball @ 14.81
Round Ended @ 14.91

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 121 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 143.8 ft.
Anon-4851 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 120.2 ft.
JJk Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.88
Bot - 3 Got a kill @ 1.88
Bot - 2 Got a kill @ 4.76
Anon-4851 Was eliminated @ 4.76
Bot - 3 Got a kill @ 4.89
Bot - 4 Was eliminated @ 4.89
Bot - 4 Hit a bonus ball @ 5.04
Anon-4851 Got bonus balled @ 5.04
Bot - 3 Hit a bonus ball @ 5.14
Bot - 4 Got bonus balled @ 5.14
Bot - 2 Was eliminated @ 6.06
JJk Got a kill @ 6.06
Round Ended @ 6.49

Round #4 Recap Round length: 0:49 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 1 Swabs 1 Ran 223.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 172.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 161 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 1 Swabs 1 Ran 292.7 ft.
Anon-4851 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 331.8 ft.
JJk Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 174.6 ft.

Round #4 Event log

Bot - 2 Got a kill @ 6.84
Anon-4851 Was eliminated @ 6.84
Anon-4851 Took over bot @ 9.22
Bot - 1 Chopped a ball @ 9.27
Bot - 4 Chopped a ball @ 12.27
Bot - 1 Swabbed @ 16.24
Bot - 4 Swabbed @ 17.89
Bot - 4 Got a kill @ 20.21
JJk Was eliminated @ 20.21
Bot - 2 Was eliminated @ 20.36
JJk Got a kill @ 20.36
Bot - 2 Got bonus balled @ 20.56
JJk Hit a bonus ball @ 20.56
Bot - 1 Got a kill @ 49.55
Anon-4851 Was eliminated @ 49.55
Round Ended @ 49.98

Round #5 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 155.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 172.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 187.2 ft.
Anon-4851 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 164.7 ft.
JJk Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 149.2 ft.

Round #5 Event log

Bot - 2 Was eliminated @ 7.33
JJk Got a kill @ 7.33
Bot - 2 Got bonus balled @ 7.43
JJk Hit a bonus ball @ 7.43
Bot - 1 Got a kill @ 7.53
Anon-4851 Was eliminated @ 7.53
Bot - 1 Hit a bonus ball @ 7.63
Anon-4851 Got bonus balled @ 7.63
Bot - 3 Chopped a ball @ 9.64
Bot - 1 Got a kill @ 10.17
JJk Was eliminated @ 10.17
Bot - 1 Got a kill @ 11.86
Bot - 3 Was eliminated @ 11.86
Bot - 3 Got a kill @ 11.96
Bot - 4 Was eliminated @ 11.96
Round Ended @ 12.29

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback