2D Paintball
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Ranked Matchmaking

1v1 me boy by Gabriel45
6 - 10
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 302 caidenlikespaintball 10 6 1.6 Un-ranked 17
#2 182 connerlikepaintball 6 10 0.6 Un-ranked 6
Matchmaking

2D Paintball Match Log #589777 (06-08-2022 @ 06:41am)

Round #1 Recap Round length: 0:05 / Team Blue Scored

connerlikepaintball Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 49.1 ft.
caidenlikespaintball Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 64.4 ft.

Round #1 Event log

connerlikepaintball Was eliminated @ 5.62
caidenlikespaintball Got a kill @ 5.62
connerlikepaintball Got bonus balled @ 5.85
caidenlikespaintball Hit a bonus ball @ 5.85
Round Ended @ 5.96

Round #2 Recap Round length: 0:03 / Team Blue Scored

connerlikepaintball Got 0 kills Took 1 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 33.6 ft.
caidenlikespaintball Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 96.5 ft.

Round #2 Event log

connerlikepaintball Was eliminated @ 2.81
caidenlikespaintball Got a kill @ 2.81
connerlikepaintball Got bonus bounced @ 2.94
caidenlikespaintball Hit a bonus bounce @ 2.94
Round Ended @ 3.23

Round #3 Recap Round length: 0:20 / Team Red Scored

connerlikepaintball Got 1 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 0 Swabs 0 Ran 183.1 ft.
caidenlikespaintball Got 0 kills Took 0 bounces Fired 213 shots Reloads 1 Chops 0 Swabs 0 Ran 190.2 ft.

Round #3 Event log

caidenlikespaintball Reloaded @ 18.51
connerlikepaintball Got a kill @ 20.22
caidenlikespaintball Was eliminated @ 20.22
connerlikepaintball Hit a bonus ball @ 20.47
caidenlikespaintball Got bonus balled @ 20.47
Round Ended @ 20.57

Round #4 Recap Round length: 0:03 / Team Blue Scored

connerlikepaintball Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 66.4 ft.
caidenlikespaintball Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 13.8 ft.

Round #4 Event log

connerlikepaintball Was eliminated @ 2.69
caidenlikespaintball Got a kill @ 2.69
Round Ended @ 3.12

Round #5 Recap Round length: 0:00 / Team Blue Scored

connerlikepaintball Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 25 ft.
caidenlikespaintball Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 30.7 ft.

Round #5 Event log

connerlikepaintball Was eliminated @ 0.38
caidenlikespaintball Got a kill @ 0.38
Round Ended @ 0.81

Round #6 Recap Round length: 0:01 / Team Red Scored

connerlikepaintball Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 11.6 ft.
caidenlikespaintball Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 53.9 ft.

Round #6 Event log

connerlikepaintball Got a kill @ 1.35
caidenlikespaintball Was eliminated @ 1.35
Round Ended @ 1.78

Round #7 Recap Round length: 0:11 / Team Red Scored

connerlikepaintball Got 1 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 71.9 ft.
caidenlikespaintball Got 0 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 1 Swabs 1 Ran 112.7 ft.

Round #7 Event log

caidenlikespaintball Chopped a ball @ 0.61
caidenlikespaintball Swabbed @ 1.85
connerlikepaintball Got a kill @ 11.13
caidenlikespaintball Was eliminated @ 11.13
Round Ended @ 11.55

Round #8 Recap Round length: 0:06 / Team Red Scored

connerlikepaintball Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 79.3 ft.
caidenlikespaintball Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 134.8 ft.

Round #8 Event log

connerlikepaintball Got a kill @ 6.26
caidenlikespaintball Was eliminated @ 6.26
connerlikepaintball Hit a bonus ball @ 6.32
caidenlikespaintball Got bonus balled @ 6.32
Round Ended @ 6.51

Round #9 Recap Round length: 0:02 / Team Red Scored

connerlikepaintball Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 33.4 ft.
caidenlikespaintball Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 39.4 ft.

Round #9 Event log

connerlikepaintball Chopped a ball @ 0.78
connerlikepaintball Got a kill @ 1.91
caidenlikespaintball Was eliminated @ 1.91
Round Ended @ 2.34

Round #10 Recap Round length: 0:01 / Team Blue Scored

connerlikepaintball Got 0 kills Took 1 bounces Fired 14 shots Reloads 0 Chops 1 Swabs 0 Ran 41.1 ft.
caidenlikespaintball Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 51.5 ft.

Round #10 Event log

connerlikepaintball Chopped a ball @ 0.58
connerlikepaintball Took a bounce @ 0.61
caidenlikespaintball Bounced a player @ 0.61
connerlikepaintball Was eliminated @ 0.76
caidenlikespaintball Got a kill @ 0.76
Round Ended @ 1.18

Round #11 Recap Round length: 0:06 / Team Blue Scored

connerlikepaintball Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 2 Swabs 0 Ran 34.2 ft.
caidenlikespaintball Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 2 Swabs 1 Ran 57.9 ft.

Round #11 Event log

caidenlikespaintball Chopped a ball @ 0.27
connerlikepaintball Chopped a ball @ 1.04
connerlikepaintball Chopped a ball @ 1.36
caidenlikespaintball Chopped a ball @ 2.34
caidenlikespaintball Swabbed @ 3.33
connerlikepaintball Was eliminated @ 6.16
caidenlikespaintball Got a kill @ 6.16
connerlikepaintball Got bonus balled @ 6.31
caidenlikespaintball Hit a bonus ball @ 6.31
Round Ended @ 6.46

Round #12 Recap Round length: 0:07 / Team Blue Scored

connerlikepaintball Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 70.8 ft.
caidenlikespaintball Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 0 Ran 73.8 ft.

Round #12 Event log

connerlikepaintball Was eliminated @ 6.82
caidenlikespaintball Got a kill @ 6.82
caidenlikespaintball Chopped a ball @ 7.00
Round Ended @ 7.23

Round #13 Recap Round length: 0:02 / Team Blue Scored

connerlikepaintball Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 84.1 ft.
caidenlikespaintball Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 68.5 ft.

Round #13 Event log

connerlikepaintball Was eliminated @ 2.28
caidenlikespaintball Got a kill @ 2.28
Round Ended @ 2.70

Round #14 Recap Round length: 0:03 / Team Red Scored

connerlikepaintball Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 40.4 ft.
caidenlikespaintball Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 108.3 ft.

Round #14 Event log

connerlikepaintball Got a kill @ 2.81
caidenlikespaintball Was eliminated @ 2.81
Round Ended @ 3.23

Round #15 Recap Round length: 0:02 / Team Blue Scored

connerlikepaintball Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 28.2 ft.
caidenlikespaintball Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 98.5 ft.

Round #15 Event log

connerlikepaintball Was eliminated @ 1.72
caidenlikespaintball Got a kill @ 1.72
Round Ended @ 2.14

Round #16 Recap Round length: 0:02 / Team Blue Scored

connerlikepaintball Got 0 kills Took 1 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 26.7 ft.
caidenlikespaintball Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 94.6 ft.

Round #16 Event log

connerlikepaintball Was eliminated @ 1.67
caidenlikespaintball Got a kill @ 1.67
caidenlikespaintball Hit a bonus bounce @ 1.75
connerlikepaintball Got bonus bounced @ 1.75
Round Ended @ 2.10

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback