2D Paintball
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1v1 - King of the Hill

PRO TOUR 1vs1 by fivestar
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 BF_BALLER 3 0 3 Un-ranked 4
#2 0 Bot - 1 0 0 0 N/A 0
#3 0 ZaneMayeux 0 3 0 Un-ranked 3
Campaign

2D Paintball Match Log #587165 (05-24-2022 @ 04:10pm)

Round #1 Recap Round length: 0:00 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 1.3 ft.
BF_BALLER Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 95.7 ft.
ZaneMayeux Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 82.2 ft.

Round #1 Event log

BF_BALLER Got a kill @ 0.47
ZaneMayeux Was eliminated @ 0.47
Round Ended @ 0.90

Round #2 Recap Round length: 0:10 / Team Red Scored

BF_BALLER Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 172.1 ft.
ZaneMayeux Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 103.5 ft.

Round #2 Event log

BF_BALLER Got a kill @ 9.63
ZaneMayeux Was eliminated @ 9.63
Round Ended @ 10.05

Round #3 Recap Round length: 0:26 / Team Red Scored

BF_BALLER Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 272.6 ft.
ZaneMayeux Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.

Round #3 Event log

BF_BALLER Got a kill @ 26.04
ZaneMayeux Was eliminated @ 26.04
Round Ended @ 26.47

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback