2D Paintball
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D5 - Rookie 3v3

Metatrons Cube by Budster024
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 86 Bot - 2 5 2 2.5 N/A 0
#2 36 Bot - 1 1 2 0.5 N/A 0
#3 25 Emo_Elmo_Element 2 1 2 Un-ranked 19
#4 16 Bot - 4 1 4 0.2 N/A 0
#5 0 Bot - 3 0 0 0 N/A 0
#6 0 zestyturtle 0 0 0 Un-ranked 2
#7 0 Anon-4802 0 5 0 Un-ranked 0
Campaign

2D Paintball Match Log #585356 (05-17-2022 @ 03:59pm)

Round #1 Recap Round length: 0:22 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
zestyturtle Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 2 Got 3 kills Took 1 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 190.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 191.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 124.3 ft.
Anon-4802 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 254.1 ft.
Emo_Elmo_Element Got 2 kills Took 3 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.

Round #1 Event log

Bot - 3 Took over bot @ 0.17
Emo_Elmo_Element Got a kill @ 0.56
Bot - 4 Was eliminated @ 0.56
Bot - 1 Was eliminated @ 1.62
Bot - 2 Got a kill @ 1.62
Anon-4802 Was eliminated @ 16.04
Emo_Elmo_Element Got a kill @ 16.04
Bot - 2 Bounced a player @ 19.51
Emo_Elmo_Element Took a bounce @ 19.51
Emo_Elmo_Element Was eliminated @ 21.49
Bot - 2 Got a kill @ 21.49
Bot - 3 Bounced a player @ 22.02
Bot - 2 Took a bounce @ 22.02
Bot - 3 Was eliminated @ 22.18
Bot - 2 Got a kill @ 22.18
Bot - 3 Got bonus balled @ 22.35
Bot - 2 Hit a bonus ball @ 22.35
Round Ended @ 22.49

Round #2 Recap Round length: 0:16 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Emo_Elmo_Element Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.1 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 179.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 174.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 1 Swabs 1 Ran 58.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 161.3 ft.
Anon-4802 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
zestyturtle Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 145.1 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 1.83
Bot - 3 Took over bot @ 4.33
Bot - 4 Was eliminated @ 4.99
zestyturtle Got a kill @ 4.99
Bot - 3 Swabbed @ 5.53
Bot - 1 Was eliminated @ 7.35
Bot - 2 Got a kill @ 7.35
Bot - 1 Got a kill @ 7.48
Bot - 2 Was eliminated @ 7.48
Bot - 1 Got the trade @ 7.48
Bot - 2 Traded out @ 7.48
Bot - 1 Hit a bonus ball @ 7.62
Bot - 2 Got bonus balled @ 7.62
Bot - 3 Got a kill @ 15.68
Anon-4802 Was eliminated @ 15.68
Round Ended @ 16.11

Round #3 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 181.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 1 Ran 183.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 184.4 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.
Anon-4802 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 217.2 ft.
zestyturtle Got 3 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.

Round #3 Event log

zestyturtle Bounced a player @ 6.16
Bot - 4 Took a bounce @ 6.16
zestyturtle Was eliminated @ 6.19
Bot - 4 Got a kill @ 6.19
Bot - 4 Was eliminated @ 6.31
zestyturtle Got a kill @ 6.31
Bot - 4 Traded out @ 6.31
zestyturtle Got the trade @ 6.31
Bot - 4 Got bonus balled @ 6.46
zestyturtle Hit a bonus ball @ 6.46
zestyturtle Got bonus balled @ 6.46
Bot - 4 Hit a bonus ball @ 6.46
Bot - 2 Chopped a ball @ 7.38
zestyturtle Took over bot @ 7.98
Anon-4802 Was eliminated @ 12.35
zestyturtle Got a kill @ 12.35
Bot - 2 Swabbed @ 12.66
Bot - 2 Got a kill @ 15.12
zestyturtle Was eliminated @ 15.12
zestyturtle Took over bot @ 18.03
Anon-4802 Took over bot @ 19.43
Anon-4802 Was eliminated @ 22.58
zestyturtle Got a kill @ 22.58
Round Ended @ 23.00

Round #4 Recap Round length: 0:11 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 181.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
Anon-4802 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 203.2 ft.
Emo_Elmo_Element Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 126.5 ft.
zestyturtle Got 2 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 128.4 ft.

Round #4 Event log

Emo_Elmo_Element Chopped a ball @ 2.21
Bot - 2 Was eliminated @ 7.03
zestyturtle Got a kill @ 7.03
Bot - 4 Was eliminated @ 7.35
zestyturtle Got a kill @ 7.35
Bot - 4 Got bonus balled @ 7.60
zestyturtle Hit a bonus ball @ 7.60
Anon-4802 Was eliminated @ 11.33
Emo_Elmo_Element Got a kill @ 11.33
Round Ended @ 11.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback