2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 167 Anon-3530 6 0 6 Un-ranked 2
#2 121 Anon-9350 3 0 3 Un-ranked 2
#3 75 Anon-9497 0 0 0 Un-ranked 0
#4 55 Anon-3745 4 3 1.3 Un-ranked 1
#5 0 Anon-8691 0 3 0 Un-ranked 1
#6 0 finnyboy 0 3 0 Un-ranked 1
#7 0 Anon-3857 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #585227 (05-17-2022 @ 10:44am)

Round #1 Recap Round length: 0:16 / Team Blue Scored

Anon-3745 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-9497 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 295.7 ft.
Anon-3530 Got 2 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 282.3 ft.
Anon-8691 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 172.7 ft.
finnyboy Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 139.2 ft.
Anon-9350 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 350.7 ft.
Anon-3857 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Anon-3530 Got a kill @ 6.86
Anon-3857 Was eliminated @ 6.86
Anon-3530 Got a kill @ 11.92
Anon-8691 Was eliminated @ 11.92
finnyboy Was eliminated @ 16.07
Anon-9350 Got a kill @ 16.07
Round Ended @ 16.50

Round #2 Recap Round length: 0:07 / Team Blue Scored

Anon-9497 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Anon-3530 Got 2 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 142.2 ft.
Anon-8691 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
finnyboy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Anon-9350 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 220.4 ft.
Anon-3857 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Anon-8691 Took a bounce @ 3.94
Anon-9350 Bounced a player @ 3.94
Anon-8691 Was eliminated @ 5.16
Anon-9350 Got a kill @ 5.16
Anon-3530 Got a kill @ 6.37
finnyboy Was eliminated @ 6.37
Anon-3530 Hit a bonus ball @ 6.45
finnyboy Got bonus balled @ 6.45
Anon-3857 Was eliminated @ 6.70
Anon-3530 Got a kill @ 6.70
Round Ended @ 7.12

Round #3 Recap Round length: 0:06 / Team Blue Scored

Anon-9497 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 106.5 ft.
Anon-3530 Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 161.1 ft.
Anon-8691 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
finnyboy Got 0 kills Took 2 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-9350 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 232.2 ft.
Anon-3857 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

finnyboy Was eliminated @ 4.00
Anon-9350 Got a kill @ 4.00
Anon-3530 Hit a bonus bounce @ 4.03
finnyboy Got bonus bounced @ 4.03
Anon-3530 Hit a bonus bounce @ 4.12
finnyboy Got bonus bounced @ 4.12
Anon-3530 Got a kill @ 5.09
Anon-8691 Was eliminated @ 5.09
Anon-3530 Hit a bonus ball @ 5.39
Anon-8691 Got bonus balled @ 5.39
Anon-3530 Got a kill @ 6.60
Anon-3857 Was eliminated @ 6.60
Anon-9350 Hit a bonus ball @ 6.62
Anon-3857 Got bonus balled @ 6.62
Round Ended @ 6.83

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback