2D Paintball
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D5 - Rookie 3v3

Rec Ball by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 97 Bot - 3 4 1 4 N/A 0
#2 95 Bot - 5 4 1 4 N/A 0
#3 90 Bot - 1 1 0 1 N/A 0
#4 11 Bot - 2 1 3 0.3 N/A 0
#5 10 Bot - 4 1 3 0.3 N/A 0
#6 0 PeAnUtBuTTa69 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #584827 (05-16-2022 @ 05:01am)

Round #1 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 1 Swabs 0 Ran 142.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 123 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
PeAnUtBuTTa69 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 4 Got 0 kills Took 2 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 3.19
Bot - 2 Was eliminated @ 3.78
Bot - 3 Got a kill @ 3.78
Bot - 3 Bounced a player @ 3.81
Bot - 4 Took a bounce @ 3.81
Bot - 3 Got a kill @ 3.96
Bot - 4 Was eliminated @ 3.96
Bot - 2 Got bonus balled @ 4.17
Bot - 3 Hit a bonus ball @ 4.17
Bot - 3 Hit a bonus bounce @ 4.23
Bot - 4 Got bonus bounced @ 4.23
PeAnUtBuTTa69 Was eliminated @ 5.52
Bot - 5 Got a kill @ 5.52
Round Ended @ 5.94

Round #2 Recap Round length: 0:38 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 251.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 158.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 0 Ran 218.8 ft.
PeAnUtBuTTa69 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 144.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 218.1 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 6.66
Bot - 5 Got a kill @ 6.66
Bot - 2 Was eliminated @ 13.70
Bot - 3 Got a kill @ 13.70
Bot - 3 Chopped a ball @ 14.65
PeAnUtBuTTa69 Chopped a ball @ 23.72
PeAnUtBuTTa69 Was eliminated @ 38.31
Bot - 3 Got a kill @ 38.31
Bot - 3 Hit a bonus ball @ 38.36
PeAnUtBuTTa69 Got bonus balled @ 38.36
Round Ended @ 38.56

Round #3 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 172.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 156.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 142.7 ft.
PeAnUtBuTTa69 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.
Bot - 5 Got 2 kills Took 1 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 1.99
Bot - 4 Got a kill @ 1.99
Bot - 4 Was eliminated @ 7.20
Bot - 5 Got a kill @ 7.20
Bot - 2 Got a kill @ 12.37
Bot - 5 Was eliminated @ 12.37
Bot - 2 Hit a bonus ball @ 12.47
Bot - 5 Got bonus balled @ 12.47
Bot - 2 Was eliminated @ 12.80
Bot - 5 Got a kill @ 12.80
Bot - 2 Traded out @ 12.80
Bot - 5 Got the trade @ 12.80
Bot - 1 Got a kill @ 21.32
PeAnUtBuTTa69 Was eliminated @ 21.32
Round Ended @ 21.74

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback