2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 Lemonbucket45 0 0 0 Un-ranked 24
Tournament

2D Paintball Match Log #582670 (05-07-2022 @ 06:46pm)

Round #1 Recap Round length: 1:30 / Team Red Scored

Lemonbucket45 Got 0 kills Took 0 bounces Fired 385 shots Reloads 2 Chops 0 Swabs 0 Ran 541.7 ft.

Round #1 Event log

Lemonbucket45 Reloaded @ 73.21
Lemonbucket45 Reloaded @ 88.67
Round Ended @ 90.00

Round #2 Recap Round length: 1:30 / Team Red Scored

Lemonbucket45 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 1066.1 ft.

Round #2 Event log

Round Ended @ 90.00

Round #3 Recap Round length: 1:30 / Team Red Scored

Lemonbucket45 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 19.8 ft.

Round #3 Event log

Round Ended @ 90.01

Round #4 Recap Round length: 1:30 / Team Red Scored

Lemonbucket45 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 140.5 ft.

Round #4 Event log

Round Ended @ 90.01

Round #5 Recap Round length: 1:30 / Team Red Scored

Lemonbucket45 Got 0 kills Took 0 bounces Fired 375 shots Reloads 2 Chops 2 Swabs 2 Ran 599.7 ft.

Round #5 Event log

Lemonbucket45 Chopped a ball @ 39.59
Lemonbucket45 Swabbed @ 41.04
Lemonbucket45 Reloaded @ 42.99
Lemonbucket45 Chopped a ball @ 51.55
Lemonbucket45 Swabbed @ 52.66
Lemonbucket45 Reloaded @ 89.47
Round Ended @ 90.01

Round #6 Recap Round length: 1:30 / Team Red Scored

Lemonbucket45 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 1896.4 ft.

Round #6 Event log

Round Ended @ 90.00

Round #7 Recap Round length: 1:30 / Team Red Scored

Lemonbucket45 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 2 ft.

Round #7 Event log

Round Ended @ 90.01

Round #8 Recap Round length: 1:30 / Team Red Scored

Lemonbucket45 Got 0 kills Took 0 bounces Fired 313 shots Reloads 1 Chops 0 Swabs 0 Ran 261.1 ft.

Round #8 Event log

Lemonbucket45 Reloaded @ 79.33
Round Ended @ 90.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback