2D Paintball
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D5 - Rookie 3v3

Vacationland Open by jowalik
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 126 Anon-5623 5 0 5 Un-ranked 1
#2 116 Bot - 3 3 0 3 N/A 0
#3 85 Bot - 1 1 0 1 N/A 0
#4 0 Bot - 2 0 2 0 N/A 0
#5 0 ItsRoofers 0 2 0 Un-ranked 10
#6 0 Bot - 4 0 3 0 N/A 0
#7 0 Bot - 5 0 2 0 N/A 0
Campaign

2D Paintball Match Log #580982 (04-30-2022 @ 06:44pm)

Round #1 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 191.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 126.8 ft.
ItsRoofers Got 0 kills Took 2 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 108.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 174.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151 ft.
Anon-5623 Got 0 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 0 Swabs 0 Ran 244.9 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.81
Bot - 4 Was eliminated @ 1.81
ItsRoofers Was eliminated @ 2.97
Bot - 3 Got a kill @ 2.97
ItsRoofers Took over bot @ 4.36
ItsRoofers Took a bounce @ 11.50
Anon-5623 Bounced a player @ 11.50
ItsRoofers Took a bounce @ 12.18
Bot - 3 Bounced a player @ 12.18
ItsRoofers Was eliminated @ 12.27
Bot - 3 Got a kill @ 12.27
Round Ended @ 12.69

Round #2 Recap Round length: 0:13 / Team Red Scored

ItsRoofers Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 190.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 1 Swabs 1 Ran 211.9 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 161.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 91.4 ft.
Anon-5623 Got 3 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 287.6 ft.

Round #2 Event log

Bot - 5 Took over bot @ 1.81
Bot - 3 Chopped a ball @ 3.18
Bot - 5 Was eliminated @ 4.64
Anon-5623 Got a kill @ 4.64
Bot - 5 Got bonus balled @ 5.01
Bot - 3 Hit a bonus ball @ 5.01
Bot - 3 Swabbed @ 9.48
Bot - 4 Took a bounce @ 10.41
Anon-5623 Bounced a player @ 10.41
Bot - 4 Was eliminated @ 10.68
Anon-5623 Got a kill @ 10.68
Bot - 4 Got bonus balled @ 10.82
Anon-5623 Hit a bonus ball @ 10.82
Bot - 2 Was eliminated @ 13.56
Anon-5623 Got a kill @ 13.56
Round Ended @ 13.99

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 178.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 1 Swabs 0 Ran 147.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 169.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 167 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
Anon-5623 Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 185.1 ft.

Round #3 Event log

Bot - 3 Got a kill @ 1.94
Bot - 5 Was eliminated @ 1.94
Bot - 2 Was eliminated @ 4.20
Anon-5623 Got a kill @ 4.20
Bot - 2 Chopped a ball @ 4.42
Bot - 4 Was eliminated @ 6.08
Anon-5623 Got a kill @ 6.08
Round Ended @ 6.52

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback