2D Paintball
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1v1 - King of the Hill

Waves by MPB-Oskar
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 108 jsijong 4 2 2 Un-ranked 3
#2 48 InfernoGamingYT 2 4 0.5 Un-ranked 3
#3 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #580349 (04-27-2022 @ 08:56pm)

Round #1 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
jsijong Got 1 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 48.4 ft.
InfernoGamingYT Got 0 kills Took 1 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 135 ft.

Round #1 Event log

jsijong Bounced a player @ 1.90
InfernoGamingYT Took a bounce @ 1.90
jsijong Took a bounce @ 6.22
InfernoGamingYT Bounced a player @ 6.22
jsijong Got a kill @ 15.27
InfernoGamingYT Was eliminated @ 15.27
Round Ended @ 15.70

Round #2 Recap Round length: 0:19 / Round Draw!

jsijong Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 124.4 ft.
InfernoGamingYT Got 1 kills Took 0 bounces Fired 100 shots Reloads 1 Chops 1 Swabs 0 Ran 149.7 ft.

Round #2 Event log

InfernoGamingYT Chopped a ball @ 3.70
InfernoGamingYT Reloaded @ 11.82
InfernoGamingYT Was eliminated @ 18.99
jsijong Got a kill @ 18.99
jsijong Was eliminated @ 19.02
InfernoGamingYT Got a kill @ 19.02
jsijong Traded out @ 19.02
InfernoGamingYT Got the trade @ 19.02
jsijong Hit a bonus ball @ 19.12
InfernoGamingYT Got bonus balled @ 19.12
jsijong Got bonus balled @ 19.16
InfernoGamingYT Hit a bonus ball @ 19.16
jsijong Got bonus balled @ 19.26
InfernoGamingYT Hit a bonus ball @ 19.26
Round Ended @ 19.27

Round #3 Recap Round length: 0:21 / Team Red Scored

jsijong Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 139.1 ft.
InfernoGamingYT Got 0 kills Took 1 bounces Fired 144 shots Reloads 1 Chops 0 Swabs 0 Ran 214.6 ft.

Round #3 Event log

InfernoGamingYT Reloaded @ 17.96
jsijong Bounced a player @ 21.10
InfernoGamingYT Took a bounce @ 21.10
jsijong Got a kill @ 21.18
InfernoGamingYT Was eliminated @ 21.18
Round Ended @ 21.60

Round #4 Recap Round length: 0:00 / Team Blue Scored

jsijong Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 96.1 ft.
InfernoGamingYT Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 69.3 ft.

Round #4 Event log

jsijong Was eliminated @ 0.37
InfernoGamingYT Got a kill @ 0.37
jsijong Got bonus balled @ 0.54
InfernoGamingYT Hit a bonus ball @ 0.54
Round Ended @ 0.67

Round #5 Recap Round length: 0:12 / Team Red Scored

jsijong Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 111.4 ft.
InfernoGamingYT Got 0 kills Took 0 bounces Fired 113 shots Reloads 1 Chops 1 Swabs 0 Ran 251.9 ft.

Round #5 Event log

InfernoGamingYT Chopped a ball @ 9.20
InfernoGamingYT Reloaded @ 10.76
jsijong Got a kill @ 12.69
InfernoGamingYT Was eliminated @ 12.69
jsijong Hit a bonus ball @ 12.80
InfernoGamingYT Got bonus balled @ 12.80
jsijong Hit a bonus ball @ 12.88
InfernoGamingYT Got bonus balled @ 12.88
Round Ended @ 12.93

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback