2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 103 Bot - 4 5 1 5 N/A 0
#2 99 kevin1080 5 4 1.2 Un-ranked 4
#3 62 Bot - 5 3 3 1 N/A 0
#4 35 Bot - 2 1 2 0.5 N/A 0
#5 30 Bot - 3 2 4 0.5 N/A 0
#6 26 Bot - 1 2 4 0.5 N/A 0
Campaign

2D Paintball Match Log #579033 (04-22-2022 @ 01:36pm)

Round #1 Recap Round length: 0:39 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 1 Swabs 1 Ran 232.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 1 Swabs 0 Ran 187.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 1 Ran 168.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 1 Ran 180.9 ft.
kevin1080 Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 125.5 ft.

Round #1 Event log

Bot - 5 Chopped a ball @ 2.07
Bot - 5 Got a kill @ 3.92
Bot - 2 Was eliminated @ 3.92
Bot - 5 Swabbed @ 7.74
Bot - 1 Chopped a ball @ 9.58
Bot - 4 Chopped a ball @ 10.26
Bot - 3 Chopped a ball @ 15.68
Bot - 4 Swabbed @ 15.79
Bot - 1 Swabbed @ 16.40
kevin1080 Got a kill @ 16.99
Bot - 3 Was eliminated @ 16.99
kevin1080 Was eliminated @ 17.12
Bot - 3 Got a kill @ 17.12
Bot - 3 Got the trade @ 17.12
kevin1080 Traded out @ 17.12
Bot - 3 Got bonus balled @ 17.19
kevin1080 Hit a bonus ball @ 17.19
Bot - 5 Was eliminated @ 17.90
Bot - 4 Got a kill @ 17.90
kevin1080 Took over bot @ 19.34
kevin1080 Got a kill @ 39.50
Bot - 1 Was eliminated @ 39.50
Bot - 1 Got bonus balled @ 39.65
kevin1080 Hit a bonus ball @ 39.65
Round Ended @ 39.80

Round #2 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 2 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 176.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 186.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 139.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 168.4 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 183.3 ft.
kevin1080 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 138.2 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 2.46
Bot - 4 Got a kill @ 2.46
kevin1080 Bounced a player @ 12.75
Bot - 1 Took a bounce @ 12.75
Bot - 1 Took a bounce @ 12.92
kevin1080 Bounced a player @ 12.92
Bot - 4 Got a kill @ 14.38
Bot - 5 Was eliminated @ 14.38
Bot - 4 Hit a bonus ball @ 14.53
Bot - 5 Got bonus balled @ 14.53
Bot - 1 Was eliminated @ 16.75
Bot - 2 Got a kill @ 16.75
Round Ended @ 17.19

Round #3 Recap Round length: 0:44 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 187.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 182.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 156 shots Reloads 0 Chops 0 Swabs 0 Ran 256 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 165 shots Reloads 0 Chops 1 Swabs 1 Ran 228.7 ft.
kevin1080 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 217.1 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.59
Bot - 4 Was eliminated @ 1.59
Bot - 5 Chopped a ball @ 13.51
Bot - 1 Got a kill @ 13.54
kevin1080 Was eliminated @ 13.54
kevin1080 Got bonus balled @ 13.84
Bot - 1 Hit a bonus ball @ 13.84
kevin1080 Took over bot @ 15.91
Bot - 1 Was eliminated @ 19.28
kevin1080 Got a kill @ 19.28
Bot - 1 Got bonus balled @ 19.44
kevin1080 Hit a bonus ball @ 19.44
Bot - 5 Swabbed @ 22.91
Bot - 3 Was eliminated @ 43.88
kevin1080 Got a kill @ 43.88
Bot - 3 Got the trade @ 44.00
Bot - 3 Got a kill @ 44.00
kevin1080 Traded out @ 44.00
kevin1080 Was eliminated @ 44.00
Round Ended @ 44.42

Round #4 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 194.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 174 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 1 Ran 227.1 ft.
Bot - 5 Got 2 kills Took 1 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 202.6 ft.
kevin1080 Got 1 kills Took 1 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 211.4 ft.

Round #4 Event log

Bot - 5 Got a kill @ 1.87
Bot - 2 Was eliminated @ 1.87
Bot - 4 Chopped a ball @ 3.90
Bot - 3 Chopped a ball @ 6.17
Bot - 4 Swabbed @ 8.52
Bot - 3 Was eliminated @ 11.52
Bot - 4 Got a kill @ 11.52
Bot - 3 Got bonus balled @ 11.66
Bot - 4 Hit a bonus ball @ 11.66
Bot - 1 Was eliminated @ 19.88
Bot - 4 Got a kill @ 19.88
Bot - 4 Hit a bonus ball @ 19.99
Bot - 1 Got bonus balled @ 19.99
Bot - 5 Was eliminated @ 25.11
kevin1080 Got a kill @ 25.11
Bot - 5 Got a kill @ 25.16
kevin1080 Was eliminated @ 25.16
Bot - 5 Got the trade @ 25.16
kevin1080 Traded out @ 25.16
Bot - 5 Got bonus bounced @ 25.28
kevin1080 Hit a bonus bounce @ 25.28
Bot - 5 Hit a bonus bounce @ 25.29
kevin1080 Got bonus bounced @ 25.29
Bot - 5 Hit a bonus ball @ 25.31
kevin1080 Got bonus balled @ 25.31
Bot - 5 Hit a bonus ball @ 25.41
kevin1080 Got bonus balled @ 25.41
Round Ended @ 25.54

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback