2D Paintball
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D5 - Rookie 3v3

Very Nice Very Nice by Faggens_Brodo
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 92 Bot - 3 3 2 1.5 N/A 0
#2 76 Bot - 5 4 2 2 N/A 0
#3 75 Bot - 1 2 2 1 N/A 0
#4 51 Perschilli_2 2 0 2 Un-ranked 13
#5 35 Bot - 4 1 0 1 N/A 0
#6 28 jaydux 3 6 0.5 Un-ranked 1
#7 20 Bot - 2 2 3 0.6 N/A 0
#8 0 Perschilli_2 0 0 0 Un-ranked 13
Campaign

2D Paintball Match Log #576679 (04-14-2022 @ 06:30pm)

Round #1 Recap Round length: 0:21 / Team Red Scored

jaydux Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 88.3 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 139.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 191.3 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 183.2 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 1.94
Bot - 2 Got a kill @ 1.94
Bot - 2 Hit a bonus bounce @ 2.23
Bot - 5 Got bonus bounced @ 2.23
Bot - 1 Was eliminated @ 4.01
jaydux Got a kill @ 4.01
Bot - 1 Got a kill @ 4.82
jaydux Was eliminated @ 4.82
Bot - 1 Got the trade @ 4.82
jaydux Traded out @ 4.82
jaydux Took over bot @ 8.32
Bot - 3 Bounced a player @ 8.86
Bot - 4 Took a bounce @ 8.86
Bot - 3 Was eliminated @ 20.79
jaydux Got a kill @ 20.79
Bot - 3 Got bonus balled @ 21.02
jaydux Hit a bonus ball @ 21.02
jaydux Traded out @ 21.02
jaydux Was eliminated @ 21.02
Bot - 3 Got a kill @ 21.02
Bot - 3 Got the trade @ 21.02
Round Ended @ 21.13

Round #2 Recap Round length: 0:38 / Team Blue Scored

jaydux Got 1 kills Took 1 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 190.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 285.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 139 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 161 shots Reloads 0 Chops 1 Swabs 1 Ran 244.9 ft.

Round #2 Event log

Bot - 5 Chopped a ball @ 1.48
Bot - 1 Was eliminated @ 1.57
Bot - 4 Got a kill @ 1.57
Bot - 2 Got a kill @ 3.30
Bot - 3 Was eliminated @ 3.30
Bot - 5 Swabbed @ 7.19
Bot - 5 Bounced a player @ 14.32
jaydux Took a bounce @ 14.32
Bot - 5 Got a kill @ 14.42
jaydux Was eliminated @ 14.42
jaydux Took over bot @ 18.13
Bot - 5 Got a kill @ 33.12
Bot - 2 Was eliminated @ 33.12
jaydux Got a kill @ 38.52
Bot - 5 Was eliminated @ 38.52
jaydux Was eliminated @ 38.65
Bot - 5 Got a kill @ 38.65
Bot - 5 Got the trade @ 38.65
jaydux Traded out @ 38.65
Bot - 5 Got bonus balled @ 38.70
jaydux Hit a bonus ball @ 38.70
jaydux Got bonus balled @ 38.79
Bot - 5 Hit a bonus ball @ 38.79
Round Ended @ 38.84

Round #3 Recap Round length: 0:49 / Team Blue Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Perschilli_2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
jaydux Got 0 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 2 Swabs 1 Ran 163 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 146 shots Reloads 0 Chops 0 Swabs 0 Ran 245.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 160.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 1 Swabs 1 Ran 254.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 166 shots Reloads 0 Chops 0 Swabs 0 Ran 234.5 ft.

Round #3 Event log

Bot - 4 Took over bot @ 0.81
Bot - 3 Chopped a ball @ 3.55
Bot - 1 Got a kill @ 6.10
Bot - 2 Was eliminated @ 6.10
Bot - 3 Swabbed @ 9.38
Bot - 4 Was eliminated @ 13.31
Bot - 5 Got a kill @ 13.31
jaydux Chopped a ball @ 15.84
jaydux Swabbed @ 17.98
jaydux Chopped a ball @ 21.56
jaydux Was eliminated @ 48.68
Bot - 3 Got a kill @ 48.68
jaydux Got bonus balled @ 48.97
Bot - 3 Hit a bonus ball @ 48.97
Round Ended @ 49.05

Round #4 Recap Round length: 0:20 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 6.8 ft.
jaydux Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 119.8 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 182.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 135.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 3 Swabs 1 Ran 174.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 1 Swabs 0 Ran 136.7 ft.
Perschilli_2 Got 2 kills Took 0 bounces Fired 170 shots Reloads 0 Chops 1 Swabs 1 Ran 207.4 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 0.90
Perschilli_2 Got a kill @ 0.90
Bot - 3 Chopped a ball @ 1.16
Bot - 4 Chopped a ball @ 2.11
Bot - 3 Got a kill @ 2.45
Bot - 4 Was eliminated @ 2.45
Perschilli_2 Chopped a ball @ 4.82
Perschilli_2 Swabbed @ 9.44
Bot - 3 Swabbed @ 9.76
Bot - 3 Chopped a ball @ 14.19
Bot - 3 Chopped a ball @ 15.41
jaydux Was eliminated @ 20.25
Perschilli_2 Got a kill @ 20.25
jaydux Got bonus balled @ 20.53
Perschilli_2 Hit a bonus ball @ 20.53
Round Ended @ 20.62

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback