2D Paintball
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D5 - Rookie 3v3

DMG Field by DMG
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 173 unRanchero 7 3 2.3 Un-ranked 5
#2 80 Bot - 5 3 2 1.5 N/A 0
#3 60 Bot - 4 1 0 1 N/A 0
#4 46 Bot - 1 2 2 1 N/A 0
#5 43 lightningtree 3 6 0.5 Un-ranked 2
#6 0 lightningtree 0 0 0 Un-ranked 2
#7 0 Bot - 3 0 0 0 N/A 0
#8 0 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #576171 (04-13-2022 @ 12:00am)

Round #1 Recap Round length: 0:18 / Team Red Scored

lightningtree Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 172 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 140.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
unRanchero Got 1 kills Took 1 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 119.7 ft.
lightningtree Got 2 kills Took 0 bounces Fired 142 shots Reloads 0 Chops 0 Swabs 0 Ran 117.1 ft.

Round #1 Event log

Bot - 2 Took a bounce @ 6.86
Bot - 5 Bounced a player @ 6.86
Bot - 2 Was eliminated @ 7.00
Bot - 5 Got a kill @ 7.00
lightningtree Got a kill @ 10.72
unRanchero Was eliminated @ 10.72
unRanchero Got bonus balled @ 10.82
lightningtree Hit a bonus ball @ 10.82
unRanchero Took over bot @ 13.41
Bot - 1 Got a kill @ 16.24
Bot - 5 Was eliminated @ 16.24
Bot - 1 Hit a bonus ball @ 16.38
Bot - 5 Got bonus balled @ 16.38
lightningtree Bounced a player @ 18.06
unRanchero Took a bounce @ 18.06
unRanchero Was eliminated @ 18.08
lightningtree Got a kill @ 18.08
unRanchero Got bonus balled @ 18.18
lightningtree Hit a bonus ball @ 18.18
unRanchero Got a kill @ 18.30
lightningtree Was eliminated @ 18.30
unRanchero Got the trade @ 18.30
lightningtree Traded out @ 18.30
Round Ended @ 18.36

Round #2 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 127 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 135.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
unRanchero Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 75.6 ft.
lightningtree Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 118.3 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 0.78
Bot - 4 Got a kill @ 0.78
Bot - 1 Was eliminated @ 2.36
Bot - 5 Got a kill @ 2.36
unRanchero Got a kill @ 9.44
lightningtree Was eliminated @ 9.44
Round Ended @ 9.86

Round #3 Recap Round length: 1:18 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 209.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 211.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 125.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 127 ft.
unRanchero Got 3 kills Took 0 bounces Fired 333 shots Reloads 2 Chops 1 Swabs 1 Ran 223.2 ft.
lightningtree Got 1 kills Took 1 bounces Fired 325 shots Reloads 2 Chops 2 Swabs 2 Ran 214.2 ft.

Round #3 Event log

lightningtree Chopped a ball @ 5.46
lightningtree Got a kill @ 7.03
unRanchero Was eliminated @ 7.03
lightningtree Swabbed @ 7.22
Bot - 1 Got a kill @ 7.44
Bot - 5 Was eliminated @ 7.44
unRanchero Took over bot @ 9.54
lightningtree Reloaded @ 20.35
lightningtree Was eliminated @ 27.13
unRanchero Got a kill @ 27.13
unRanchero Hit a bonus ball @ 27.46
lightningtree Got bonus balled @ 27.46
lightningtree Took over bot @ 28.65
lightningtree Was eliminated @ 34.17
unRanchero Got a kill @ 34.17
unRanchero Hit a bonus ball @ 34.37
lightningtree Got bonus balled @ 34.37
lightningtree Took over bot @ 36.25
unRanchero Chopped a ball @ 37.37
unRanchero Reloaded @ 39.27
lightningtree Chopped a ball @ 61.85
lightningtree Reloaded @ 63.60
unRanchero Swabbed @ 64.71
unRanchero Reloaded @ 66.00
unRanchero Bounced a player @ 72.79
lightningtree Took a bounce @ 72.79
lightningtree Swabbed @ 74.59
unRanchero Got a kill @ 78.38
lightningtree Was eliminated @ 78.38
Round Ended @ 78.81

Round #4 Recap Round length: 0:36 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 126.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 171.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 189.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 232.2 ft.
unRanchero Got 2 kills Took 0 bounces Fired 122 shots Reloads 1 Chops 0 Swabs 0 Ran 210.9 ft.
lightningtree Got 0 kills Took 0 bounces Fired 237 shots Reloads 1 Chops 2 Swabs 1 Ran 54.5 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 2.53
Bot - 5 Got a kill @ 2.53
lightningtree Chopped a ball @ 8.41
Bot - 2 Was eliminated @ 12.44
unRanchero Got a kill @ 12.44
lightningtree Reloaded @ 19.15
lightningtree Swabbed @ 22.10
unRanchero Reloaded @ 30.82
lightningtree Chopped a ball @ 31.48
unRanchero Got a kill @ 36.43
lightningtree Was eliminated @ 36.43
Round Ended @ 36.87

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback