2D Paintball
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D5 - Rookie 3v3

Nik9's 3man by Nikola18
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 161 Bot - 3 6 2 3 N/A 0
#2 91 Bot - 2 4 2 2 N/A 0
#3 91 Bot - 4 4 1 4 N/A 0
#4 78 Bot - 5 2 3 0.6 N/A 0
#5 60 Bot - 1 1 3 0.3 N/A 0
#6 44 PipSqk 0 6 0 Un-ranked 1
Campaign

2D Paintball Match Log #574203 (04-04-2022 @ 09:02pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 126.2 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 135.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 110 ft.
PipSqk Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 109.1 ft.

Round #1 Event log

Bot - 4 Got a kill @ 3.03
Bot - 5 Was eliminated @ 3.03
Bot - 2 Got a kill @ 3.26
Bot - 3 Was eliminated @ 3.26
Bot - 1 Was eliminated @ 6.61
Bot - 4 Got a kill @ 6.61
Round Ended @ 7.04

Round #2 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.
PipSqk Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 69.5 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 3.13
Bot - 3 Got a kill @ 3.13
Bot - 2 Got bonus balled @ 3.14
Bot - 5 Hit a bonus ball @ 3.14
Bot - 2 Got bonus balled @ 3.23
Bot - 3 Hit a bonus ball @ 3.23
Bot - 3 Got a kill @ 4.23
PipSqk Was eliminated @ 4.23
Bot - 4 Got a kill @ 4.31
Bot - 5 Was eliminated @ 4.31
PipSqk Took over bot @ 8.33
Bot - 3 Got a kill @ 14.27
PipSqk Was eliminated @ 14.27
Round Ended @ 14.70

Round #3 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 121.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 1 Swabs 0 Ran 121.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 120.7 ft.
PipSqk Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 67 ft.

Round #3 Event log

Bot - 4 Chopped a ball @ 1.15
Bot - 5 Was eliminated @ 1.63
Bot - 2 Got a kill @ 1.63
Bot - 4 Hit a bonus ball @ 1.74
Bot - 5 Got bonus balled @ 1.74
Bot - 1 Was eliminated @ 5.49
Bot - 2 Got a kill @ 5.49
Bot - 2 Got a kill @ 7.14
Bot - 3 Was eliminated @ 7.14
Bot - 2 Hit a bonus ball @ 7.32
Bot - 3 Got bonus balled @ 7.32
Round Ended @ 7.45

Round #4 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 137.3 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 116.5 ft.
Bot - 5 Got 2 kills Took 1 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 165.8 ft.
PipSqk Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 120.9 ft.

Round #4 Event log

Bot - 4 Was eliminated @ 3.36
Bot - 1 Got a kill @ 3.36
PipSqk Bounced a player @ 4.50
Bot - 5 Took a bounce @ 4.50
Bot - 5 Got a kill @ 4.60
PipSqk Was eliminated @ 4.60
Bot - 5 Hit a bonus ball @ 4.77
PipSqk Got bonus balled @ 4.77
Bot - 5 Hit a bonus ball @ 4.86
PipSqk Got bonus balled @ 4.86
Bot - 5 Chopped a ball @ 5.79
Bot - 2 Took a bounce @ 7.33
Bot - 5 Bounced a player @ 7.33
Bot - 2 Was eliminated @ 10.24
Bot - 5 Got a kill @ 10.24
Round Ended @ 10.67

Round #5 Recap Round length: 0:57 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 0 Swabs 0 Ran 210.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 202 shots Reloads 1 Chops 1 Swabs 1 Ran 241.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 152 shots Reloads 0 Chops 2 Swabs 2 Ran 269.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 166 shots Reloads 0 Chops 3 Swabs 2 Ran 289.7 ft.
PipSqk Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.

Round #5 Event log

PipSqk Was eliminated @ 3.25
Bot - 3 Got a kill @ 3.25
Bot - 4 Chopped a ball @ 7.61
PipSqk Took over bot @ 8.36
Bot - 5 Chopped a ball @ 14.43
Bot - 4 Swabbed @ 15.63
Bot - 3 Got a kill @ 18.46
PipSqk Was eliminated @ 18.46
Bot - 5 Swabbed @ 21.21
Bot - 4 Chopped a ball @ 28.99
Bot - 5 Chopped a ball @ 31.12
Bot - 3 Chopped a ball @ 32.48
Bot - 1 Was eliminated @ 32.86
Bot - 4 Got a kill @ 32.86
Bot - 4 Swabbed @ 34.77
Bot - 3 Swabbed @ 49.82
Bot - 5 Swabbed @ 50.29
PipSqk Took over bot @ 50.64
Bot - 3 Reloaded @ 53.30
Bot - 5 Chopped a ball @ 53.33
PipSqk Was eliminated @ 57.18
Bot - 3 Got a kill @ 57.18
Round Ended @ 57.61

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback