2D Paintball
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D5 - Rookie 3v3

Speed ball commando by XposeDKitty
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 153 Bot - 2 5 1 5 N/A 0
#2 83 Bot - 4 4 3 1.3 N/A 0
#3 80 Bot - 1 2 2 1 N/A 0
#4 45 Bot - 3 2 1 2 N/A 0
#5 31 PL51Mustang 3 4 0.7 Un-ranked 4
#6 8 Commander_ethan_2009 1 6 0.1 Un-ranked 2
Campaign

2D Paintball Match Log #573738 (04-03-2022 @ 11:35am)

Round #1 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 1 Ran 192.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 199.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 122.4 ft.
PL51Mustang Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 110.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 1 Swabs 0 Ran 188.6 ft.
Commander_ethan_2009 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 1 Ran 253.5 ft.

Round #1 Event log

Commander_ethan_2009 Was eliminated @ 2.22
Bot - 2 Got a kill @ 2.22
Commander_ethan_2009 Took over bot @ 4.04
Bot - 4 Got a kill @ 4.26
PL51Mustang Was eliminated @ 4.26
PL51Mustang Got bonus balled @ 4.53
Bot - 4 Hit a bonus ball @ 4.53
Bot - 1 Chopped a ball @ 6.19
Commander_ethan_2009 Chopped a ball @ 9.51
Commander_ethan_2009 Swabbed @ 11.57
Bot - 1 Swabbed @ 12.66
Bot - 4 Chopped a ball @ 15.19
Bot - 4 Got a kill @ 17.76
Commander_ethan_2009 Was eliminated @ 17.76
Commander_ethan_2009 Got bonus balled @ 17.81
Bot - 4 Hit a bonus ball @ 17.81
Round Ended @ 18.01

Round #2 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 1 Swabs 0 Ran 224.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 138.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 210.8 ft.
PL51Mustang Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 1 Swabs 1 Ran 225.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 182.7 ft.
Commander_ethan_2009 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 200 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 2.10
Bot - 3 Got a kill @ 2.10
PL51Mustang Chopped a ball @ 5.39
PL51Mustang Swabbed @ 7.88
Bot - 4 Got a kill @ 15.41
PL51Mustang Was eliminated @ 15.41
Bot - 4 Hit a bonus ball @ 15.55
PL51Mustang Got bonus balled @ 15.55
PL51Mustang Got a kill @ 15.75
Bot - 4 Was eliminated @ 15.75
PL51Mustang Got the trade @ 15.75
Bot - 4 Traded out @ 15.75
Bot - 1 Chopped a ball @ 21.94
Bot - 1 Was eliminated @ 23.13
Commander_ethan_2009 Got a kill @ 23.13
Commander_ethan_2009 Was eliminated @ 23.19
Bot - 1 Got a kill @ 23.19
Bot - 1 Got the trade @ 23.19
Commander_ethan_2009 Traded out @ 23.19
Bot - 1 Got bonus balled @ 23.24
Commander_ethan_2009 Hit a bonus ball @ 23.24
Bot - 1 Got bonus balled @ 23.31
Commander_ethan_2009 Hit a bonus ball @ 23.31
Round Ended @ 23.38

Round #3 Recap Round length: 0:45 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 120.9 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 164 shots Reloads 0 Chops 0 Swabs 0 Ran 317.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 1 Swabs 1 Ran 216.9 ft.
PL51Mustang Got 1 kills Took 1 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 298.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 194.2 ft.
Commander_ethan_2009 Got 0 kills Took 0 bounces Fired 114 shots Reloads 1 Chops 0 Swabs 0 Ran 308.8 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 2.55
Bot - 3 Got a kill @ 2.55
Bot - 3 Hit a bonus bounce @ 2.93
Bot - 1 Got bonus bounced @ 2.93
Bot - 3 Chopped a ball @ 8.90
Bot - 4 Was eliminated @ 14.14
PL51Mustang Got a kill @ 14.14
Bot - 3 Swabbed @ 14.42
Commander_ethan_2009 Was eliminated @ 21.08
Bot - 2 Got a kill @ 21.08
Bot - 2 Hit a bonus ball @ 21.22
Commander_ethan_2009 Got bonus balled @ 21.22
Commander_ethan_2009 Took over bot @ 23.62
PL51Mustang Was eliminated @ 25.16
Bot - 2 Got a kill @ 25.16
PL51Mustang Got bonus balled @ 25.28
Bot - 2 Hit a bonus ball @ 25.28
Commander_ethan_2009 Reloaded @ 36.29
Bot - 2 Got a kill @ 44.80
Commander_ethan_2009 Was eliminated @ 44.80
Round Ended @ 45.23

Round #4 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 175.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 202 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
PL51Mustang Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 165.4 ft.
Commander_ethan_2009 Got 0 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 89.5 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 9.20
Bot - 4 Got a kill @ 9.20
PL51Mustang Got a kill @ 11.34
Bot - 4 Was eliminated @ 11.34
PL51Mustang Hit a bonus ball @ 11.40
Bot - 4 Got bonus balled @ 11.40
Bot - 2 Got a kill @ 18.31
PL51Mustang Was eliminated @ 18.31
Bot - 2 Hit a bonus ball @ 18.43
PL51Mustang Got bonus balled @ 18.43
Bot - 1 Got a kill @ 19.99
Commander_ethan_2009 Was eliminated @ 19.99
Round Ended @ 20.41

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback