2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

MIPL by VoodooPaintball
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 126 Zman8 4 2 2 Un-ranked 1
#2 80 Bot - 2 2 1 2 N/A 0
#3 67 Bot - 4 3 2 1.5 N/A 0
#4 50 CLIPZ 3 6 0.5 Un-ranked 7
#5 47 MercyKid 2 0 2 Un-ranked 41
#6 32 Bot - 3 2 2 1 N/A 0
#7 0 Bot - 1 0 3 0 N/A 0
Campaign

2D Paintball Match Log #569394 (03-17-2022 @ 06:02pm)

Round #1 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 157.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 190.3 ft.
CLIPZ Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 301.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 179.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.
Zman8 Got 1 kills Took 1 bounces Fired 135 shots Reloads 0 Chops 1 Swabs 0 Ran 469.8 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 3.45
Zman8 Got a kill @ 3.45
Bot - 1 Got bonus balled @ 3.59
Zman8 Hit a bonus ball @ 3.59
Bot - 1 Got bonus balled @ 3.68
Zman8 Hit a bonus ball @ 3.68
Zman8 Took a bounce @ 4.94
CLIPZ Bounced a player @ 4.94
Zman8 Chopped a ball @ 6.88
Bot - 3 Chopped a ball @ 8.33
CLIPZ Was eliminated @ 8.48
Bot - 4 Got a kill @ 8.48
Bot - 4 Hit a bonus ball @ 8.63
CLIPZ Got bonus balled @ 8.63
CLIPZ Got a kill @ 8.90
Bot - 4 Was eliminated @ 8.90
CLIPZ Got the trade @ 8.90
Bot - 4 Traded out @ 8.90
CLIPZ Took over bot @ 10.45
CLIPZ Was eliminated @ 23.64
Bot - 2 Got a kill @ 23.64
Round Ended @ 24.07

Round #2 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 155.8 ft.
CLIPZ Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 257.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
Zman8 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 233.4 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 4.16
Bot - 4 Got a kill @ 4.16
Bot - 1 Got bonus balled @ 4.43
Bot - 4 Hit a bonus ball @ 4.43
Bot - 2 Was eliminated @ 5.11
CLIPZ Got a kill @ 5.11
CLIPZ Got a kill @ 5.59
Bot - 4 Was eliminated @ 5.59
CLIPZ Hit a bonus ball @ 5.75
Bot - 4 Got bonus balled @ 5.75
Bot - 3 Was eliminated @ 7.79
Zman8 Got a kill @ 7.79
Bot - 3 Got a kill @ 7.99
Zman8 Was eliminated @ 7.99
Bot - 3 Got the trade @ 7.99
Zman8 Traded out @ 7.99
Bot - 3 Hit a bonus ball @ 8.15
Zman8 Got bonus balled @ 8.15
Zman8 Got bonus balled @ 8.26
Bot - 3 Hit a bonus ball @ 8.26
Round Ended @ 8.29

Round #3 Recap Round length: 0:31 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 123.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 125.3 ft.
CLIPZ Got 0 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 424 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 197.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 1 Swabs 0 Ran 192.2 ft.
Zman8 Got 2 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 2 Swabs 0 Ran 307.3 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 1.84
Zman8 Chopped a ball @ 3.34
CLIPZ Was eliminated @ 3.34
Zman8 Got a kill @ 3.34
CLIPZ Took over bot @ 4.69
Bot - 3 Got a kill @ 4.91
Zman8 Was eliminated @ 4.91
Zman8 Took over bot @ 7.04
Zman8 Chopped a ball @ 7.18
Bot - 3 Chopped a ball @ 14.86
CLIPZ Was eliminated @ 17.94
Zman8 Got a kill @ 17.94
CLIPZ Took over bot @ 19.87
Bot - 4 Chopped a ball @ 30.31
CLIPZ Was eliminated @ 31.32
Bot - 4 Got a kill @ 31.32
Round Ended @ 31.76

Round #4 Recap Round length: 0:04 / Team Blue Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 8.8 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 117.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 135.1 ft.
MercyKid Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
CLIPZ Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 183.4 ft.
Bot - 3 Got 0 kills Took 2 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Zman8 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 172.2 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 2.60
MercyKid Got a kill @ 2.60
MercyKid Got a kill @ 2.68
Bot - 3 Was eliminated @ 2.68
MercyKid Hit a bonus ball @ 2.75
Bot - 3 Got bonus balled @ 2.75
MercyKid Hit a bonus ball @ 2.87
Bot - 3 Got bonus balled @ 2.87
Bot - 2 Bounced a player @ 4.09
CLIPZ Took a bounce @ 4.09
CLIPZ Was eliminated @ 4.34
Bot - 2 Got a kill @ 4.34
CLIPZ Got bonus balled @ 4.46
Zman8 Hit a bonus ball @ 4.46
Round Ended @ 4.62

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback