2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 156 Bot - 4 7 2 3.5 N/A 0
#2 117 Bot - 2 3 2 1.5 N/A 0
#3 101 Bot - 3 4 3 1.3 N/A 0
#4 66 Anon-4886 1 3 0.3 Un-ranked 0
#5 61 Bot - 1 3 3 1 N/A 0
#6 23 DogeNZL 0 5 0 Un-ranked 1
#7 0 Bot - 5 0 0 0 N/A 0
Campaign

2D Paintball Match Log #563269 (02-25-2022 @ 11:08am)

Round #1 Recap Round length: 0:25 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-4886 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 168 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 209 ft.
DogeNZL Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 200.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 188.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 198.2 ft.

Round #1 Event log

Anon-4886 Was eliminated @ 8.43
Bot - 3 Got a kill @ 8.43
Bot - 2 Got a kill @ 10.23
DogeNZL Was eliminated @ 10.23
Bot - 2 Hit a bonus ball @ 10.36
DogeNZL Got bonus balled @ 10.36
Bot - 2 Hit a bonus ball @ 10.48
DogeNZL Got bonus balled @ 10.48
Bot - 3 Was eliminated @ 14.96
Bot - 4 Got a kill @ 14.96
DogeNZL Took over bot @ 15.43
DogeNZL Was eliminated @ 25.26
Bot - 4 Got a kill @ 25.26
Round Ended @ 25.68

Round #2 Recap Round length: 0:08 / Team Blue Scored

Anon-4886 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 128.2 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 160.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.
DogeNZL Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 123.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 2.89
Bot - 3 Got a kill @ 2.89
Bot - 1 Got a kill @ 6.55
Bot - 4 Was eliminated @ 6.55
DogeNZL Was eliminated @ 7.02
Bot - 4 Got a kill @ 7.02
Anon-4886 Was eliminated @ 8.45
Bot - 1 Got a kill @ 8.45
Round Ended @ 8.87

Round #3 Recap Round length: 0:19 / Team Blue Scored

Anon-4886 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 72.9 ft.
Bot - 1 Got 1 kills Took 1 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 128.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 142 ft.
DogeNZL Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 68.3 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 208.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 0 Ran 182.7 ft.

Round #3 Event log

Bot - 1 Got a kill @ 2.30
Bot - 2 Was eliminated @ 2.30
Bot - 1 Hit a bonus ball @ 2.55
Bot - 2 Got bonus balled @ 2.55
Bot - 2 Bounced a player @ 2.65
Bot - 1 Took a bounce @ 2.65
Bot - 1 Was eliminated @ 2.72
Bot - 2 Got a kill @ 2.72
Bot - 1 Traded out @ 2.72
Bot - 2 Got the trade @ 2.72
Bot - 4 Chopped a ball @ 18.57
Bot - 4 Was eliminated @ 19.12
Bot - 3 Got a kill @ 19.12
Anon-4886 Was eliminated @ 19.49
Bot - 3 Got a kill @ 19.49
Bot - 3 Hit a bonus ball @ 19.66
Anon-4886 Got bonus balled @ 19.66
Round Ended @ 19.80

Round #4 Recap Round length: 0:15 / Team Red Scored

Anon-4886 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 183.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 168.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 175 ft.
DogeNZL Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 135.7 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 174.7 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 2.03
Bot - 4 Got a kill @ 2.03
Bot - 1 Was eliminated @ 6.88
Bot - 4 Got a kill @ 6.88
Bot - 1 Got bonus balled @ 7.01
Bot - 4 Hit a bonus ball @ 7.01
Anon-4886 Got a kill @ 15.56
DogeNZL Was eliminated @ 15.56
Anon-4886 Hit a bonus ball @ 15.95
DogeNZL Got bonus balled @ 15.95
Round Ended @ 15.98

Round #5 Recap Round length: 0:20 / Team Red Scored

Anon-4886 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 1 Ran 183.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 184.5 ft.
DogeNZL Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 177.7 ft.
DogeNZL Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #5 Event log

Bot - 2 Got a kill @ 10.72
DogeNZL Was eliminated @ 10.72
Bot - 3 Was eliminated @ 10.74
Bot - 4 Got a kill @ 10.74
Bot - 1 Chopped a ball @ 11.03
Bot - 1 Swabbed @ 15.89
Bot - 1 Was eliminated @ 20.03
Bot - 4 Got a kill @ 20.03
Round Ended @ 20.46

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback