2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

3 Man Classic by Dietrich151
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 191 Buckethead 8 3 2.6 Un-ranked 151
#2 100 HydraFitCoalition 5 4 1.2 Un-ranked 6
#3 55 Ewok 2 4 0.5 Un-ranked 5
#4 45 Notsofit 0 5 0 Un-ranked 1
#5 40 Bot - 2 1 1 1 N/A 0
#6 15 Bot - 1 1 0 1 N/A 0
Campaign

2D Paintball Match Log #563187 (02-24-2022 @ 08:49pm)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 131.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 135.9 ft.
Notsofit Got 0 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 84.2 ft.
Ewok Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 57.7 ft.
Buckethead Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 42.3 ft.
HydraFitCoalition Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 92.4 ft.

Round #1 Event log

Notsofit Was eliminated @ 0.63
Ewok Got a kill @ 0.63
Notsofit Got bonus balled @ 0.71
Ewok Hit a bonus ball @ 0.71
Notsofit Got bonus bounced @ 0.81
Ewok Hit a bonus bounce @ 0.81
Notsofit Got bonus balled @ 0.86
Ewok Hit a bonus ball @ 0.86
Notsofit Took over bot @ 3.15
Notsofit Was eliminated @ 6.81
HydraFitCoalition Got a kill @ 6.81
HydraFitCoalition Hit a bonus ball @ 6.89
Notsofit Got bonus balled @ 6.89
Notsofit Got bonus balled @ 6.98
HydraFitCoalition Hit a bonus ball @ 6.98
Buckethead Was eliminated @ 9.48
Bot - 2 Got a kill @ 9.48
Round Ended @ 9.92

Round #2 Recap Round length: 0:46 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
Notsofit Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 181.5 ft.
Ewok Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 54.4 ft.
Buckethead Got 3 kills Took 0 bounces Fired 207 shots Reloads 1 Chops 2 Swabs 1 Ran 274.8 ft.
HydraFitCoalition Got 2 kills Took 0 bounces Fired 184 shots Reloads 1 Chops 0 Swabs 0 Ran 158.1 ft.

Round #2 Event log

Buckethead Chopped a ball @ 0.63
Buckethead Got a kill @ 1.03
Ewok Was eliminated @ 1.03
Bot - 2 Was eliminated @ 1.25
Buckethead Got a kill @ 1.25
Bot - 2 Got bonus balled @ 1.45
Buckethead Hit a bonus ball @ 1.45
Buckethead Chopped a ball @ 1.55
Buckethead Swabbed @ 1.87
Notsofit Was eliminated @ 2.12
HydraFitCoalition Got a kill @ 2.12
Notsofit Took over bot @ 7.92
Notsofit Was eliminated @ 19.32
HydraFitCoalition Got a kill @ 19.32
HydraFitCoalition Reloaded @ 20.97
Buckethead Reloaded @ 37.12
Buckethead Got a kill @ 46.05
HydraFitCoalition Was eliminated @ 46.05
Round Ended @ 46.48

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 169.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 131.1 ft.
Notsofit Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 225.2 ft.
Ewok Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 89.8 ft.
Buckethead Got 2 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 104 ft.
HydraFitCoalition Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 104.9 ft.

Round #3 Event log

HydraFitCoalition Was eliminated @ 0.85
Buckethead Got a kill @ 0.85
HydraFitCoalition Got bonus balled @ 0.88
Buckethead Hit a bonus ball @ 0.88
HydraFitCoalition Took over bot @ 2.56
HydraFitCoalition Was Bunkered! @ 12.01
Buckethead BUNKERED a Player! @ 12.01
HydraFitCoalition Got bonus balled @ 12.18
Buckethead Hit a bonus ball @ 12.18
HydraFitCoalition Got a kill @ 12.18
Buckethead Was eliminated @ 12.18
Buckethead Traded out @ 12.18
HydraFitCoalition Got the trade @ 12.18
Buckethead Took over bot @ 13.67
Buckethead Got a kill @ 15.01
Ewok Was eliminated @ 15.01
Ewok Got bonus balled @ 15.06
Notsofit Hit a bonus ball @ 15.06
Round Ended @ 15.27

Round #4 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 176.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 126.4 ft.
Notsofit Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 180.1 ft.
Ewok Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 71.7 ft.
Buckethead Got 2 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 108.6 ft.
HydraFitCoalition Got 0 kills Took 0 bounces Fired 163 shots Reloads 1 Chops 0 Swabs 0 Ran 136 ft.

Round #4 Event log

Ewok Was eliminated @ 0.59
Buckethead Got a kill @ 0.59
Ewok Took over bot @ 4.12
Notsofit Was eliminated @ 8.89
Ewok Got a kill @ 8.89
Bot - 1 Got a kill @ 11.82
Ewok Was eliminated @ 11.82
Notsofit Took over bot @ 12.00
HydraFitCoalition Reloaded @ 15.37
HydraFitCoalition Was eliminated @ 15.95
Buckethead Got a kill @ 15.95
Round Ended @ 16.38

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback