2D Paintball
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[ TEST ROOM ]

by
30 - 28
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 68 Bot - 5 13 12 1 N/A 0
#2 60 Bot - 4 12 10 1.2 N/A 0
#3 56 kirmit318 10 8 1.2 Un-ranked 0
#4 39 Bot - 1 8 8 1 N/A 0
#5 37 Bot - 2 8 10 0.8 N/A 0
#6 30 fishcakey2k 6 7 0.8 Un-ranked 0
#7 1 Bot - 3 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #56283 (06-20-2016 @ 04:35pm)

Round #1 Recap Round length: 3:10 / Round Draw!

Bot - 3 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 65 ft.
kirmit318 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 48.3 ft.
fishcakey2k Got 0 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 1 Swabs 1 Ran 170.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 37.7 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 191 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 1 Swabs 0 Ran 103.9 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 129 shots Reloads 0 Chops 0 Swabs 0 Ran 115.9 ft.

Round #1 Event log

Bot - 3 Got a kill @ 40.39
Bot - 3 Hit a bonus bounce @ 40.53
Bot - 4 Got a kill @ 154.68
Bot - 4 Hit a bonus ball @ 154.79
fishcakey2k Swabbed @ 161.66
Bot - 4 Got a kill @ 163.60
Bot - 1 Got a kill @ 164.30
Bot - 1 Hit a bonus ball @ 164.44
fishcakey2k Chopped a ball @ 168.74
Bot - 2 Chopped a ball @ 184.41

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback