2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 112 Bot - 3 3 1 3 N/A 0
#2 111 Bot - 1 4 2 2 N/A 0
#3 98 Bot - 5 4 2 2 N/A 0
#4 63 YadierBrito 4 6 0.6 Un-ranked 2
#5 11 Bot - 2 1 3 0.3 N/A 0
#6 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #562559 (02-22-2022 @ 09:25pm)

Round #1 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 1 Swabs 1 Ran 209.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 174.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 205.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 2 Swabs 1 Ran 180.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 0 Swabs 0 Ran 198 ft.
YadierBrito Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 1 Ran 117.5 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 8.70
Bot - 4 Chopped a ball @ 11.90
Bot - 4 Chopped a ball @ 12.80
Bot - 1 Swabbed @ 15.15
Bot - 2 Was eliminated @ 16.05
Bot - 3 Got a kill @ 16.05
Bot - 2 Got bonus balled @ 16.19
Bot - 3 Hit a bonus ball @ 16.19
YadierBrito Was eliminated @ 17.22
Bot - 5 Got a kill @ 17.22
Bot - 4 Swabbed @ 19.60
YadierBrito Took over bot @ 19.95
YadierBrito Swabbed @ 23.38
Bot - 1 Got a kill @ 27.53
YadierBrito Was eliminated @ 27.53
YadierBrito Got a kill @ 27.69
Bot - 1 Was eliminated @ 27.69
YadierBrito Got the trade @ 27.69
Bot - 1 Traded out @ 27.69
Bot - 1 Got bonus balled @ 27.84
YadierBrito Hit a bonus ball @ 27.84
Round Ended @ 27.96

Round #2 Recap Round length: 1:02 / Team Blue Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 160 shots Reloads 0 Chops 0 Swabs 0 Ran 320.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 193 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 2 Swabs 1 Ran 292.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 172 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 0 Swabs 0 Ran 244.1 ft.
YadierBrito Got 1 kills Took 0 bounces Fired 161 shots Reloads 0 Chops 1 Swabs 1 Ran 189.9 ft.

Round #2 Event log

YadierBrito Chopped a ball @ 3.07
YadierBrito Swabbed @ 4.86
Bot - 1 Got a kill @ 11.30
YadierBrito Was eliminated @ 11.30
Bot - 1 Hit a bonus ball @ 11.46
YadierBrito Got bonus balled @ 11.46
YadierBrito Took over bot @ 13.97
Bot - 3 Chopped a ball @ 16.04
Bot - 2 Was eliminated @ 17.79
Bot - 3 Got a kill @ 17.79
Bot - 3 Chopped a ball @ 25.72
YadierBrito Got a kill @ 41.11
Bot - 5 Was eliminated @ 41.11
Bot - 5 Got bonus balled @ 41.43
YadierBrito Hit a bonus ball @ 41.43
YadierBrito Bounced a player @ 55.12
Bot - 1 Took a bounce @ 55.12
Bot - 3 Swabbed @ 55.39
YadierBrito Was eliminated @ 61.83
Bot - 1 Got a kill @ 61.83
Round Ended @ 62.26

Round #3 Recap Round length: 0:27 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 197.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 160.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 211.6 ft.
Bot - 4 Got 0 kills Took 2 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 132.8 ft.
Bot - 5 Got 2 kills Took 1 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.
YadierBrito Got 2 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 184.5 ft.

Round #3 Event log

Bot - 2 Bounced a player @ 1.39
Bot - 5 Took a bounce @ 1.39
Bot - 4 Took a bounce @ 1.52
Bot - 5 Bounced a player @ 1.52
Bot - 4 Was eliminated @ 1.54
Bot - 5 Got a kill @ 1.54
Bot - 5 Hit a bonus bounce @ 1.85
Bot - 4 Got bonus bounced @ 1.85
Bot - 2 Got a kill @ 3.28
Bot - 5 Was eliminated @ 3.28
Bot - 2 Was eliminated @ 3.31
Bot - 5 Got a kill @ 3.31
Bot - 5 Got the trade @ 3.31
Bot - 2 Traded out @ 3.31
Bot - 5 Got bonus balled @ 3.42
Bot - 2 Hit a bonus ball @ 3.42
Bot - 2 Got bonus balled @ 3.45
Bot - 5 Hit a bonus ball @ 3.45
Bot - 1 Was eliminated @ 20.45
YadierBrito Got a kill @ 20.45
Bot - 1 Got bonus balled @ 20.75
YadierBrito Hit a bonus ball @ 20.75
Bot - 3 Was eliminated @ 26.97
YadierBrito Got a kill @ 26.97
Bot - 3 Got bonus balled @ 27.11
YadierBrito Hit a bonus ball @ 27.11
Round Ended @ 27.26

Round #4 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 166.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 156.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 174.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 131.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 168.3 ft.
YadierBrito Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 203.9 ft.

Round #4 Event log

Bot - 4 Was eliminated @ 3.65
Bot - 5 Got a kill @ 3.65
YadierBrito Was eliminated @ 4.70
Bot - 3 Got a kill @ 4.71
Bot - 3 Hit a bonus ball @ 4.96
YadierBrito Got bonus balled @ 4.96
YadierBrito Took over bot @ 10.82
Bot - 1 Got a kill @ 11.78
YadierBrito Was eliminated @ 11.78
Bot - 5 Hit a bonus ball @ 11.86
YadierBrito Got bonus balled @ 11.86
Bot - 5 Hit a bonus ball @ 11.98
YadierBrito Got bonus balled @ 11.98
Round Ended @ 12.03

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback