2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 115 Katze 4 3 1.3 Un-ranked 3
#2 71 Bot - 2 2 1 2 N/A 0
#3 55 Bot - 4 3 1 3 N/A 0
#4 30 Bot - 3 2 3 0.6 N/A 0
#5 26 Bot - 5 2 3 0.6 N/A 0
#6 11 Bot - 1 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #562438 (02-22-2022 @ 07:17am)

Round #1 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 129.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 115.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 211.4 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 166.9 ft.
Katze Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 202.3 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.67
Bot - 4 Got a kill @ 1.67
Bot - 2 Was eliminated @ 2.53
Bot - 5 Got a kill @ 2.53
Bot - 4 Got a kill @ 6.10
Bot - 5 Was eliminated @ 6.10
Bot - 3 Was eliminated @ 15.31
Bot - 4 Got a kill @ 15.31
Round Ended @ 15.74

Round #2 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 135.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 2 Swabs 0 Ran 161.1 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 153.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 119.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 126 ft.
Katze Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 149.3 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 0.86
Katze Got a kill @ 0.86
Katze Chopped a ball @ 1.02
Katze Bounced a player @ 1.02
Bot - 3 Took a bounce @ 1.02
Bot - 2 Chopped a ball @ 1.41
Katze Was eliminated @ 1.69
Bot - 3 Got a kill @ 1.69
Bot - 2 Got a kill @ 2.08
Bot - 3 Was eliminated @ 2.08
Katze Took over bot @ 3.64
Bot - 2 Chopped a ball @ 4.53
Bot - 5 Was eliminated @ 5.44
Katze Got a kill @ 5.44
Round Ended @ 5.87

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 126.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 171.6 ft.
Katze Got 2 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 193.5 ft.

Round #3 Event log

Katze Got a kill @ 2.38
Bot - 3 Was eliminated @ 2.38
Katze Got a kill @ 6.17
Bot - 5 Was eliminated @ 6.17
Katze Hit a bonus ball @ 6.29
Bot - 5 Got bonus balled @ 6.29
Katze Hit a bonus ball @ 6.40
Bot - 5 Got bonus balled @ 6.40
Bot - 4 Was eliminated @ 6.54
Bot - 1 Got a kill @ 6.54
Bot - 4 Got bonus balled @ 6.69
Bot - 1 Hit a bonus ball @ 6.69
Bot - 2 Got a kill @ 7.93
Bot - 1 Was eliminated @ 7.93
Bot - 2 Hit a bonus ball @ 8.07
Bot - 1 Got bonus balled @ 8.07
Round Ended @ 8.22

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback