2D Paintball
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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 152 ItsRoofers 6 0 6 Un-ranked 10
#2 96 Bot - 1 2 0 2 N/A 0
#3 66 Bot - 3 1 1 1 N/A 0
#4 10 Bot - 2 1 2 0.5 N/A 0
#5 0 Bot - 4 0 3 0 N/A 0
#6 0 deeznuts69 0 4 0 Un-ranked 4
Campaign

2D Paintball Match Log #561905 (02-18-2022 @ 07:22pm)

Round #1 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 0 Ran 149.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 128.3 ft.
ItsRoofers Got 2 kills Took 1 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 1 Ran 115 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 182.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 156.4 ft.
deeznuts69 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 61.8 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 4.73
Bot - 3 Got a kill @ 4.90
deeznuts69 Was eliminated @ 4.90
Bot - 1 Hit a bonus ball @ 5.21
deeznuts69 Got bonus balled @ 5.21
deeznuts69 Took over bot @ 6.67
ItsRoofers Took a bounce @ 8.09
Bot - 4 Bounced a player @ 8.09
ItsRoofers Got a kill @ 8.18
Bot - 4 Was eliminated @ 8.18
ItsRoofers Swabbed @ 8.19
Bot - 1 Chopped a ball @ 8.79
ItsRoofers Got a kill @ 9.95
deeznuts69 Was eliminated @ 9.95
Round Ended @ 10.37

Round #2 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 183.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 1 Ran 151.5 ft.
ItsRoofers Got 2 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 239 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 176.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 163 ft.
deeznuts69 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 140.7 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 5.83
Bot - 1 Got a kill @ 7.32
Bot - 4 Was eliminated @ 7.32
deeznuts69 Chopped a ball @ 8.70
deeznuts69 Was eliminated @ 9.21
ItsRoofers Got a kill @ 9.21
ItsRoofers Hit a bonus ball @ 9.30
deeznuts69 Got bonus balled @ 9.30
Bot - 2 Swabbed @ 11.53
Bot - 2 Was eliminated @ 11.70
ItsRoofers Got a kill @ 11.70
Bot - 2 Got bonus balled @ 11.84
ItsRoofers Hit a bonus ball @ 11.84
Round Ended @ 11.99

Round #3 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 125.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 142.7 ft.
ItsRoofers Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 219.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 173.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
deeznuts69 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 28.9 ft.

Round #3 Event log

ItsRoofers Got a kill @ 1.62
Bot - 4 Was eliminated @ 1.62
Bot - 3 Hit a bonus ball @ 1.79
Bot - 4 Got bonus balled @ 1.79
ItsRoofers Got a kill @ 6.61
deeznuts69 Was eliminated @ 6.61
Bot - 1 Got a kill @ 6.71
Bot - 2 Was eliminated @ 6.71
Bot - 2 Got a kill @ 6.83
Bot - 3 Was eliminated @ 6.83
Round Ended @ 7.14

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback