2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 146 Bot - 1 6 2 3 N/A 0
#2 101 xIMPULSE 5 4 1.2 Un-ranked 3
#3 85 Bot - 5 5 4 1.2 N/A 0
#4 76 Bot - 3 0 2 0 N/A 0
#5 45 Bot - 4 2 4 0.5 N/A 0
#6 35 Bot - 2 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #561316 (02-16-2022 @ 11:12am)

Round #1 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 192.3 ft.
xIMPULSE Got 3 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 248.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 146.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 159.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 0 Swabs 0 Ran 506.4 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 2.57
Bot - 4 Chopped a ball @ 4.12
xIMPULSE Got a kill @ 5.30
Bot - 3 Was eliminated @ 5.30
Bot - 1 Got a kill @ 7.62
Bot - 4 Was eliminated @ 7.62
Bot - 1 Was eliminated @ 16.55
xIMPULSE Got a kill @ 16.55
Bot - 1 Got bonus balled @ 16.83
xIMPULSE Hit a bonus ball @ 16.83
xIMPULSE Got a kill @ 19.67
Bot - 5 Was eliminated @ 19.67
xIMPULSE Hit a bonus ball @ 19.94
Bot - 5 Got bonus balled @ 19.94
Round Ended @ 20.02

Round #2 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 130.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
xIMPULSE Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 92.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 128.4 ft.
Bot - 5 Got 2 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.

Round #2 Event log

xIMPULSE Bounced a player @ 1.10
Bot - 5 Took a bounce @ 1.10
Bot - 5 Got a kill @ 1.71
Bot - 4 Was eliminated @ 1.71
Bot - 1 Got a kill @ 2.06
Bot - 2 Was eliminated @ 2.06
Bot - 2 Got bonus balled @ 2.25
Bot - 3 Hit a bonus ball @ 2.25
Bot - 5 Got a kill @ 3.80
xIMPULSE Was eliminated @ 3.80
Bot - 5 Was eliminated @ 3.89
xIMPULSE Got a kill @ 3.89
xIMPULSE Got the trade @ 3.89
Bot - 5 Traded out @ 3.89
Bot - 5 Got bonus balled @ 4.00
xIMPULSE Hit a bonus ball @ 4.00
Round Ended @ 4.23

Round #3 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 1 Swabs 0 Ran 140.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 151.1 ft.
xIMPULSE Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 108.8 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 189.7 ft.

Round #3 Event log

Bot - 2 Got a kill @ 1.67
Bot - 3 Was eliminated @ 1.67
Bot - 2 Hit a bonus bounce @ 1.71
Bot - 3 Got bonus bounced @ 1.71
Bot - 1 Chopped a ball @ 4.19
Bot - 1 Was eliminated @ 4.33
xIMPULSE Got a kill @ 4.33
Bot - 1 Got a kill @ 4.86
xIMPULSE Was eliminated @ 4.86
Bot - 1 Got the trade @ 4.86
xIMPULSE Traded out @ 4.86
xIMPULSE Took over bot @ 7.28
Bot - 4 Got a kill @ 11.17
Bot - 5 Was eliminated @ 11.17
Round Ended @ 11.59

Round #4 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 184.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 133.7 ft.
xIMPULSE Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 184.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 1.77
Bot - 5 Got a kill @ 1.77
Bot - 4 Got a kill @ 2.00
Bot - 5 Was eliminated @ 2.00
Bot - 1 Got a kill @ 2.71
Bot - 4 Was eliminated @ 2.71
Bot - 1 Got a kill @ 15.99
xIMPULSE Was eliminated @ 15.99
Round Ended @ 16.40

Round #5 Recap Round length: 0:05 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 148.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
xIMPULSE Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 123.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 150.7 ft.

Round #5 Event log

Bot - 1 Got a kill @ 3.77
Bot - 2 Was eliminated @ 3.77
Bot - 4 Took a bounce @ 4.15
Bot - 5 Bounced a player @ 4.15
Bot - 4 Was eliminated @ 4.16
Bot - 5 Got a kill @ 4.16
xIMPULSE Was eliminated @ 5.49
Bot - 5 Got a kill @ 5.49
Bot - 1 Hit a bonus ball @ 5.64
xIMPULSE Got bonus balled @ 5.64
Round Ended @ 5.79

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback