2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

Fun in the Sun by boo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 134 Bezzzer 6 1 6 Un-ranked 3
#2 81 Bot - 4 3 0 3 N/A 0
#3 50 Bot - 2 0 1 0 N/A 0
#4 25 Bot - 1 2 3 0.6 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #560054 (02-10-2022 @ 06:56pm)

Round #1 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 170.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 170.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 173.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 123.8 ft.
Bezzzer Got 2 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 230.1 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.81
Bot - 4 Got a kill @ 1.81
Bot - 5 Was eliminated @ 6.06
Bezzzer Got a kill @ 6.06
Bot - 3 Was eliminated @ 9.30
Bezzzer Got a kill @ 9.30
Bot - 3 Got bonus balled @ 9.49
Bezzzer Hit a bonus ball @ 9.49
Round Ended @ 9.62

Round #2 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 179.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 171.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 0 Ran 183.8 ft.
Bezzzer Got 3 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 209.9 ft.

Round #2 Event log

Bot - 1 Got a kill @ 2.08
Bot - 2 Was eliminated @ 2.08
Bot - 1 Was eliminated @ 4.80
Bezzzer Got a kill @ 4.80
Bot - 1 Got a kill @ 5.22
Bezzzer Was eliminated @ 5.22
Bot - 1 Got the trade @ 5.22
Bezzzer Traded out @ 5.22
Bezzzer Took over bot @ 7.90
Bot - 3 Was eliminated @ 12.85
Bezzzer Got a kill @ 12.85
Bot - 5 Chopped a ball @ 13.15
Bot - 5 Was eliminated @ 18.48
Bezzzer Got a kill @ 18.48
Round Ended @ 18.91

Round #3 Recap Round length: 0:03 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 136.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 134.2 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 161.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 160.9 ft.
Bezzzer Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 79.6 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 0.84
Bezzzer Got a kill @ 0.84
Bot - 1 Was eliminated @ 2.03
Bot - 4 Got a kill @ 2.03
Bot - 4 Got a kill @ 3.28
Bot - 5 Was eliminated @ 3.28
Bot - 4 Hit a bonus ball @ 3.40
Bot - 5 Got bonus balled @ 3.40
Round Ended @ 3.57

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback