2D Paintball
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D5 - Rookie 3v3

Very Nice Very Nice by Faggens_Brodo
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 107 Bot - 3 4 2 2 N/A 0
#2 93 Bot - 1 5 3 1.6 N/A 0
#3 62 brycedickerson13 4 6 0.6 Un-ranked 7
#4 50 Bot - 5 0 2 0 N/A 0
#5 45 Bot - 2 2 3 0.6 N/A 0
#6 35 Bot - 4 1 0 1 N/A 0
Campaign

2D Paintball Match Log #559142 (02-07-2022 @ 05:22am)

Round #1 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 1 Swabs 1 Ran 199.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 195.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 138.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 196.3 ft.
brycedickerson13 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 139.8 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.67
brycedickerson13 Was eliminated @ 1.67
Bot - 1 Got a kill @ 1.69
Bot - 2 Was eliminated @ 1.69
Bot - 1 Chopped a ball @ 3.08
Bot - 4 Chopped a ball @ 4.03
brycedickerson13 Took over bot @ 9.10
Bot - 1 Swabbed @ 17.41
Bot - 1 Got a kill @ 26.98
brycedickerson13 Was eliminated @ 26.98
Round Ended @ 27.41

Round #2 Recap Round length: 1:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 144 shots Reloads 0 Chops 0 Swabs 0 Ran 328.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 133.9 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 206 shots Reloads 1 Chops 0 Swabs 0 Ran 372.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 180.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 3 Swabs 2 Ran 240.4 ft.
brycedickerson13 Got 2 kills Took 3 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 313.7 ft.

Round #2 Event log

Bot - 5 Chopped a ball @ 2.62
Bot - 2 Was eliminated @ 5.35
Bot - 3 Got a kill @ 5.35
Bot - 5 Swabbed @ 8.29
brycedickerson13 Was eliminated @ 10.12
Bot - 3 Got a kill @ 10.12
brycedickerson13 Got bonus balled @ 10.22
Bot - 1 Hit a bonus ball @ 10.22
Bot - 5 Chopped a ball @ 11.89
Bot - 5 Chopped a ball @ 15.82
brycedickerson13 Took over bot @ 16.42
brycedickerson13 Took a bounce @ 27.58
Bot - 3 Bounced a player @ 27.58
Bot - 3 Bounced a player @ 27.82
brycedickerson13 Took a bounce @ 27.82
Bot - 3 Bounced a player @ 27.99
brycedickerson13 Took a bounce @ 27.99
Bot - 5 Was eliminated @ 32.24
brycedickerson13 Got a kill @ 32.24
Bot - 5 Swabbed @ 32.48
brycedickerson13 Got a kill @ 53.59
Bot - 1 Was eliminated @ 53.59
Bot - 1 Got bonus balled @ 53.74
brycedickerson13 Hit a bonus ball @ 53.74
Bot - 3 Reloaded @ 62.63
Bot - 3 Got a kill @ 66.76
brycedickerson13 Was eliminated @ 66.76
brycedickerson13 Got bonus balled @ 66.90
Bot - 3 Hit a bonus ball @ 66.90
brycedickerson13 Got bonus balled @ 67.02
Bot - 3 Hit a bonus ball @ 67.02
Round Ended @ 67.05

Round #3 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 147.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 149.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 160.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 239.7 ft.
brycedickerson13 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.

Round #3 Event log

Bot - 5 Chopped a ball @ 3.44
Bot - 2 Got a kill @ 6.14
Bot - 5 Was eliminated @ 6.14
Bot - 3 Was eliminated @ 7.71
brycedickerson13 Got a kill @ 7.71
Bot - 1 Took a bounce @ 12.07
brycedickerson13 Bounced a player @ 12.07
Bot - 1 Was eliminated @ 12.29
Bot - 4 Got a kill @ 12.29
Bot - 1 Got bonus balled @ 12.62
brycedickerson13 Hit a bonus ball @ 12.62
Round Ended @ 12.69

Round #4 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 1 Ran 157.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 185.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 160.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 190.1 ft.
brycedickerson13 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 127.7 ft.

Round #4 Event log

Bot - 2 Chopped a ball @ 2.92
Bot - 2 Swabbed @ 9.63
Bot - 1 Was eliminated @ 9.86
Bot - 2 Got a kill @ 9.86
Bot - 1 Got a kill @ 10.10
Bot - 1 Got the trade @ 10.10
Bot - 2 Traded out @ 10.10
Bot - 2 Was eliminated @ 10.10
Bot - 1 Got a kill @ 10.20
brycedickerson13 Was eliminated @ 10.20
Bot - 1 Hit a bonus ball @ 10.25
Bot - 2 Got bonus balled @ 10.25
brycedickerson13 Got bonus balled @ 10.35
Bot - 1 Hit a bonus ball @ 10.35
brycedickerson13 Took over bot @ 13.22
Bot - 3 Was eliminated @ 19.24
brycedickerson13 Got a kill @ 19.24
brycedickerson13 Hit a bonus ball @ 19.36
Bot - 3 Got bonus balled @ 19.36
Bot - 3 Got a kill @ 19.39
brycedickerson13 Was eliminated @ 19.39
Bot - 3 Got the trade @ 19.39
brycedickerson13 Traded out @ 19.39
Round Ended @ 19.83

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback