2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 124 House_Airsoft 5 1 5 Un-ranked 2
#2 81 Bot - 4 3 0 3 N/A 0
#3 37 Bot - 5 3 3 1 N/A 0
#4 36 Bot - 2 1 2 0.5 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
Campaign

2D Paintball Match Log #558500 (02-04-2022 @ 12:12am)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 130.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 140.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 189.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 161.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
House_Airsoft Got 2 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 3.26
House_Airsoft Got a kill @ 3.26
Bot - 5 Was eliminated @ 6.78
House_Airsoft Got a kill @ 6.78
Bot - 3 Was eliminated @ 7.13
Bot - 4 Got a kill @ 7.13
Round Ended @ 7.56

Round #2 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 132.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 174.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 132.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 135.9 ft.
House_Airsoft Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 250.1 ft.

Round #2 Event log

Bot - 2 Was eliminated @ 1.57
Bot - 5 Got a kill @ 1.57
Bot - 2 Got bonus balled @ 1.69
Bot - 5 Hit a bonus ball @ 1.69
Bot - 2 Got bonus balled @ 1.82
Bot - 5 Hit a bonus ball @ 1.82
Bot - 1 Was eliminated @ 2.06
Bot - 4 Got a kill @ 2.06
Bot - 5 Was eliminated @ 5.78
Bot - 4 Got a kill @ 5.78
Bot - 5 Got bonus balled @ 5.84
Bot - 4 Hit a bonus ball @ 5.84
Bot - 5 Got a kill @ 6.18
House_Airsoft Was eliminated @ 6.18
House_Airsoft Took over bot @ 7.49
Bot - 3 Was eliminated @ 17.17
House_Airsoft Got a kill @ 17.17
Round Ended @ 17.59

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 129.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 125.6 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.
House_Airsoft Got 2 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 207.7 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.43
Bot - 5 Got a kill @ 1.43
Bot - 2 Got a kill @ 1.66
Bot - 5 Was eliminated @ 1.66
Bot - 2 Got the trade @ 1.66
Bot - 5 Traded out @ 1.66
Bot - 2 Hit a bonus ball @ 1.78
Bot - 5 Got bonus balled @ 1.78
Bot - 3 Was eliminated @ 4.61
House_Airsoft Got a kill @ 4.61
Bot - 1 Was eliminated @ 5.77
House_Airsoft Got a kill @ 5.77
Bot - 1 Got bonus balled @ 5.99
House_Airsoft Hit a bonus ball @ 5.99
Round Ended @ 6.10

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback