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D5 - Rookie 3v3

3v3 Alpha Map #3 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 mipelite 6 2 3 Un-ranked 4
#2 108 deeznuts69 4 2 2 Un-ranked 2
#3 102 finksburg 5 3 1.6 Un-ranked 7
#4 45 baltimore 3 5 0.6 Un-ranked 1
#5 16 Crispy16 1 4 0.2 Un-ranked 5
#6 0 Bot - 1 0 1 0 N/A 0
#7 0 Spiphy 0 2 0 Un-ranked 4
Campaign

2D Paintball Match Log #558370 (02-03-2022 @ 04:09pm)

Round #1 Recap Round length: 0:23 / Team Red Scored

mipelite Got 2 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 45.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 144.2 ft.
deeznuts69 Got 1 kills Took 0 bounces Fired 178 shots Reloads 0 Chops 2 Swabs 0 Ran 178.9 ft.
baltimore Got 1 kills Took 1 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 229.7 ft.
finksburg Got 0 kills Took 0 bounces Fired 170 shots Reloads 1 Chops 0 Swabs 0 Ran 97 ft.
Crispy16 Got 0 kills Took 1 bounces Fired 139 shots Reloads 0 Chops 0 Swabs 0 Ran 128.1 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 5.85
deeznuts69 Got a kill @ 5.85
Bot - 1 Got bonus balled @ 6.07
deeznuts69 Hit a bonus ball @ 6.07
finksburg Reloaded @ 11.27
deeznuts69 Chopped a ball @ 11.47
deeznuts69 Chopped a ball @ 15.29
Crispy16 Was eliminated @ 16.62
baltimore Got a kill @ 16.62
Crispy16 Got bonus balled @ 16.74
baltimore Hit a bonus ball @ 16.74
baltimore Was eliminated @ 19.69
mipelite Got a kill @ 19.69
finksburg Was eliminated @ 23.29
mipelite Got a kill @ 23.29
mipelite Hit a bonus ball @ 23.48
finksburg Got bonus balled @ 23.48
Round Ended @ 23.61

Round #2 Recap Round length: 0:29 / Team Red Scored

mipelite Got 1 kills Took 0 bounces Fired 162 shots Reloads 1 Chops 0 Swabs 0 Ran 145.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 171.8 ft.
deeznuts69 Got 1 kills Took 0 bounces Fired 190 shots Reloads 1 Chops 0 Swabs 0 Ran 191.6 ft.
baltimore Got 1 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 0 Swabs 0 Ran 121.1 ft.
finksburg Got 1 kills Took 0 bounces Fired 164 shots Reloads 1 Chops 0 Swabs 0 Ran 82.2 ft.
Crispy16 Got 1 kills Took 1 bounces Fired 177 shots Reloads 0 Chops 1 Swabs 0 Ran 195.3 ft.

Round #2 Event log

Crispy16 Took a bounce @ 3.52
baltimore Bounced a player @ 3.52
Crispy16 Chopped a ball @ 8.82
Crispy16 Got a kill @ 11.91
baltimore Was eliminated @ 11.91
Crispy16 Hit a bonus ball @ 12.14
baltimore Got bonus balled @ 12.14
finksburg Reloaded @ 20.21
mipelite Reloaded @ 20.68
baltimore Took over bot @ 20.86
deeznuts69 Reloaded @ 21.20
deeznuts69 Was eliminated @ 25.12
finksburg Got a kill @ 25.12
deeznuts69 Got a kill @ 25.15
finksburg Was eliminated @ 25.15
deeznuts69 Got the trade @ 25.15
finksburg Traded out @ 25.15
deeznuts69 Got bonus balled @ 25.18
finksburg Hit a bonus ball @ 25.18
deeznuts69 Hit a bonus ball @ 25.23
finksburg Got bonus balled @ 25.23
Crispy16 Was eliminated @ 25.25
baltimore Got a kill @ 25.25
baltimore Was eliminated @ 29.33
mipelite Got a kill @ 29.33
Round Ended @ 29.76

Round #3 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
mipelite Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 127.9 ft.
Spiphy Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 112 ft.
deeznuts69 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 204.9 ft.
baltimore Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 2 Swabs 0 Ran 232 ft.
finksburg Got 2 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 179.8 ft.
Crispy16 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 56 ft.

Round #3 Event log

baltimore Chopped a ball @ 2.12
baltimore Chopped a ball @ 2.80
Spiphy Was eliminated @ 4.98
deeznuts69 Got a kill @ 4.98
Spiphy Got bonus balled @ 5.12
deeznuts69 Hit a bonus ball @ 5.12
Crispy16 Was eliminated @ 6.54
finksburg Got a kill @ 6.54
deeznuts69 Was eliminated @ 11.23
baltimore Got a kill @ 11.23
baltimore Hit a bonus ball @ 11.33
deeznuts69 Got bonus balled @ 11.33
finksburg Got a kill @ 19.43
mipelite Was eliminated @ 19.43
baltimore Was eliminated @ 19.53
mipelite Got a kill @ 19.53
Round Ended @ 19.85

Round #4 Recap Round length: 0:43 / Team Red Scored

mipelite Got 2 kills Took 0 bounces Fired 123 shots Reloads 1 Chops 0 Swabs 0 Ran 141 ft.
Spiphy Got 0 kills Took 1 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.
deeznuts69 Got 1 kills Took 0 bounces Fired 290 shots Reloads 1 Chops 0 Swabs 0 Ran 189.6 ft.
baltimore Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.
finksburg Got 2 kills Took 0 bounces Fired 101 shots Reloads 1 Chops 0 Swabs 0 Ran 185.6 ft.
Crispy16 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 1 Swabs 0 Ran 137.8 ft.

Round #4 Event log

Crispy16 Chopped a ball @ 11.70
Crispy16 Was eliminated @ 13.06
finksburg Got a kill @ 13.06
Crispy16 Got bonus balled @ 13.21
finksburg Hit a bonus ball @ 13.21
finksburg Reloaded @ 13.43
mipelite Got a kill @ 15.75
baltimore Was eliminated @ 15.75
mipelite Reloaded @ 16.81
deeznuts69 Reloaded @ 22.44
Spiphy Took a bounce @ 23.12
mipelite Bounced a player @ 23.12
Spiphy Was eliminated @ 23.25
mipelite Got a kill @ 23.25
finksburg Got a kill @ 24.19
mipelite Was eliminated @ 24.19
deeznuts69 Got a kill @ 43.16
finksburg Was eliminated @ 43.16
Round Ended @ 43.58

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback