2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 100 Bot - 5 4 3 1.3 N/A 0
#2 96 Bot - 2 2 1 2 N/A 0
#3 91 Bot - 3 3 3 1 N/A 0
#4 83 Bot - 4 3 2 1.5 N/A 0
#5 81 Bot - 1 2 3 0.6 N/A 0
#6 62 IXLAA 4 6 0.6 Un-ranked 1
Campaign

2D Paintball Match Log #557879 (02-02-2022 @ 11:18am)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
IXLAA Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 153.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 2.28
Bot - 4 Got a kill @ 2.28
Bot - 1 Got bonus balled @ 2.38
Bot - 4 Hit a bonus ball @ 2.38
Bot - 1 Got bonus balled @ 2.52
Bot - 4 Hit a bonus ball @ 2.52
IXLAA Was eliminated @ 3.24
Bot - 3 Got a kill @ 3.24
Bot - 4 Got a kill @ 5.60
Bot - 5 Was eliminated @ 5.60
Bot - 4 Hit a bonus ball @ 5.74
Bot - 5 Got bonus balled @ 5.74
Bot - 2 Got a kill @ 7.32
Bot - 3 Was eliminated @ 7.32
Round Ended @ 7.75

Round #2 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 121.6 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 126.9 ft.
IXLAA Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 142.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 162.4 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 0 Ran 156.4 ft.

Round #2 Event log

Bot - 3 Got a kill @ 3.02
Bot - 4 Was eliminated @ 3.02
IXLAA Was eliminated @ 3.35
Bot - 5 Got a kill @ 3.35
Bot - 2 Chopped a ball @ 3.40
Bot - 5 Chopped a ball @ 3.45
IXLAA Took over bot @ 5.70
IXLAA Took a bounce @ 6.40
Bot - 5 Bounced a player @ 6.40
IXLAA Was eliminated @ 6.55
Bot - 5 Got a kill @ 6.55
Round Ended @ 6.98

Round #3 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 1 Swabs 1 Ran 382.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 167.1 ft.
IXLAA Got 2 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 271.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 189.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 2.97
Bot - 2 Got a kill @ 2.97
Bot - 1 Chopped a ball @ 6.39
Bot - 3 Was eliminated @ 7.02
IXLAA Got a kill @ 7.02
Bot - 3 Got bonus balled @ 7.25
IXLAA Hit a bonus ball @ 7.25
Bot - 1 Got a kill @ 7.34
IXLAA Was eliminated @ 7.34
IXLAA Got bonus balled @ 7.73
Bot - 1 Hit a bonus ball @ 7.73
IXLAA Took over bot @ 10.75
Bot - 1 Swabbed @ 12.81
IXLAA Got a kill @ 13.63
Bot - 1 Was eliminated @ 13.63
IXLAA Was eliminated @ 13.78
Bot - 1 Got a kill @ 13.78
IXLAA Traded out @ 13.78
Bot - 1 Got the trade @ 13.78
Round Ended @ 14.06

Round #4 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
IXLAA Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 218.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
Bot - 4 Got 0 kills Took 2 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.9 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.

Round #4 Event log

Bot - 5 Bounced a player @ 1.88
Bot - 4 Took a bounce @ 1.88
Bot - 4 Was eliminated @ 1.90
Bot - 5 Got a kill @ 1.90
Bot - 2 Was eliminated @ 5.11
Bot - 5 Got a kill @ 5.11
IXLAA Was eliminated @ 8.30
Bot - 3 Got a kill @ 8.30
IXLAA Got bonus balled @ 8.42
Bot - 3 Hit a bonus ball @ 8.42
Round Ended @ 8.59

Round #5 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 2 Swabs 0 Ran 138.7 ft.
IXLAA Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 227.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 124.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.

Round #5 Event log

Bot - 3 Was eliminated @ 3.52
IXLAA Got a kill @ 3.52
Bot - 2 Chopped a ball @ 4.40
IXLAA Got a kill @ 6.21
Bot - 5 Was eliminated @ 6.21
Bot - 2 Chopped a ball @ 7.52
Bot - 1 Was eliminated @ 7.88
Bot - 4 Got a kill @ 7.88
Bot - 1 Got bonus balled @ 7.90
Bot - 2 Hit a bonus ball @ 7.90
Round Ended @ 8.12

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback