2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 129 polista 7 2 3.5 Un-ranked 3
#2 85 Bot - 2 3 1 3 N/A 0
#3 60 Bot - 1 1 2 0.5 N/A 0
#4 44 nekothegotaed 2 2 1 Un-ranked 2
#5 39 Bot - 4 3 2 1.5 N/A 0
#6 10 Bot - 3 1 4 0.2 N/A 0
#7 0 Bot - 4 0 1 0 N/A 0
#8 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #556969 (01-28-2022 @ 10:31am)

Round #1 Recap Round length: 0:51 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 167 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 191 shots Reloads 1 Chops 1 Swabs 1 Ran 271.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 134 shots Reloads 0 Chops 1 Swabs 1 Ran 214.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 174 shots Reloads 0 Chops 1 Swabs 1 Ran 250.6 ft.
nekothegotaed Got 2 kills Took 0 bounces Fired 49 shots Reloads 2 Chops 0 Swabs 0 Ran 464.7 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 3.60
Bot - 2 Got a kill @ 3.86
Bot - 3 Was eliminated @ 3.86
Bot - 1 Was eliminated @ 4.25
Bot - 3 Got a kill @ 4.25
Bot - 4 Swabbed @ 8.94
Bot - 5 Chopped a ball @ 8.94
Bot - 5 Swabbed @ 14.05
nekothegotaed Reloaded @ 26.93
Bot - 4 Was eliminated @ 32.48
nekothegotaed Got a kill @ 32.48
Bot - 2 Chopped a ball @ 37.04
Bot - 2 Got a kill @ 43.13
nekothegotaed Was eliminated @ 43.13
nekothegotaed Took over bot @ 45.51
Bot - 2 Reloaded @ 46.06
nekothegotaed Reloaded @ 47.33
Bot - 2 Swabbed @ 48.73
Bot - 2 Was eliminated @ 51.44
nekothegotaed Got a kill @ 51.44
Bot - 2 Got bonus balled @ 51.54
nekothegotaed Hit a bonus ball @ 51.54
Round Ended @ 51.72

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 1 Swabs 1 Ran 183.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 169.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 122.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 138.2 ft.
nekothegotaed Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
polista Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 263.3 ft.
nekothegotaed Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.73
Bot - 3 Was eliminated @ 1.73
Bot - 1 Chopped a ball @ 2.96
Bot - 5 Chopped a ball @ 4.03
Bot - 2 Got a kill @ 5.93
Bot - 5 Was eliminated @ 5.93
Bot - 1 Swabbed @ 8.81
nekothegotaed Was eliminated @ 14.66
polista Got a kill @ 14.66
nekothegotaed Got bonus balled @ 14.91
polista Hit a bonus ball @ 14.91
Round Ended @ 15.01

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 185.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 196.1 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 0 Ran 146.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 174.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
polista Got 3 kills Took 0 bounces Fired 139 shots Reloads 0 Chops 0 Swabs 0 Ran 215.1 ft.

Round #3 Event log

polista Got a kill @ 2.40
Bot - 5 Was eliminated @ 2.40
Bot - 3 Chopped a ball @ 3.84
Bot - 3 Took a bounce @ 7.96
polista Bounced a player @ 7.96
polista Got a kill @ 8.10
Bot - 3 Was eliminated @ 8.10
Bot - 3 Got bonus balled @ 8.18
polista Hit a bonus ball @ 8.18
polista Hit a bonus ball @ 8.28
Bot - 3 Got bonus balled @ 8.28
Bot - 4 Got a kill @ 16.43
polista Was eliminated @ 16.43
Bot - 4 Was eliminated @ 16.52
polista Got a kill @ 16.52
polista Got the trade @ 16.52
Bot - 4 Traded out @ 16.52
Bot - 4 Got bonus balled @ 16.57
polista Hit a bonus ball @ 16.57
Bot - 4 Got bonus balled @ 16.74
polista Hit a bonus ball @ 16.74
Round Ended @ 16.77

Round #4 Recap Round length: 0:44 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 0 Swabs 0 Ran 255.4 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 1 Swabs 0 Ran 238 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 117 shots Reloads 0 Chops 2 Swabs 1 Ran 235.9 ft.
polista Got 3 kills Took 0 bounces Fired 194 shots Reloads 0 Chops 0 Swabs 0 Ran 339.6 ft.

Round #4 Event log

Bot - 1 Took a bounce @ 1.62
Bot - 5 Bounced a player @ 1.62
Bot - 1 Was eliminated @ 3.22
Bot - 4 Got a kill @ 3.22
Bot - 4 Got a kill @ 5.93
polista Was eliminated @ 5.93
Bot - 4 Hit a bonus ball @ 6.07
polista Got bonus balled @ 6.07
polista Took over bot @ 7.45
Bot - 5 Chopped a ball @ 23.73
Bot - 4 Chopped a ball @ 25.34
polista Got a kill @ 27.02
Bot - 4 Was eliminated @ 27.02
Bot - 5 Chopped a ball @ 27.45
Bot - 5 Swabbed @ 32.63
Bot - 5 Was eliminated @ 34.39
polista Got a kill @ 34.39
Bot - 5 Got bonus bounced @ 34.51
polista Hit a bonus bounce @ 34.51
polista Got a kill @ 43.83
Bot - 3 Was eliminated @ 43.83
polista Hit a bonus ball @ 43.89
Bot - 3 Got bonus balled @ 43.89
Round Ended @ 44.09

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback