2D Paintball
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D5 - Rookie 3v3

Metatrons Cube by Budster024
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 166 Spartan45a1 8 1 8 Un-ranked 41
#2 90 Bot - 1 1 0 1 N/A 0
#3 50 Bot - 3 0 0 0 N/A 0
#4 15 Bot - 2 1 3 0.3 N/A 0
#5 0 Bot - 4 0 3 0 N/A 0
#6 0 Chlo16 0 3 0 Un-ranked 7
Campaign

2D Paintball Match Log #556073 (01-22-2022 @ 10:58pm)

Round #1 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 173.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 134.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 172.3 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 168.9 ft.
Spartan45a1 Got 3 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 1 Ran 145.8 ft.
Chlo16 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 108.8 ft.

Round #1 Event log

Spartan45a1 Chopped a ball @ 0.87
Bot - 2 Was eliminated @ 0.98
Spartan45a1 Got a kill @ 0.98
Bot - 2 Got bonus balled @ 1.05
Spartan45a1 Hit a bonus ball @ 1.05
Spartan45a1 Got a kill @ 5.08
Chlo16 Was eliminated @ 5.08
Spartan45a1 Swabbed @ 6.08
Bot - 4 Took a bounce @ 10.97
Spartan45a1 Bounced a player @ 10.97
Bot - 4 Was eliminated @ 12.17
Spartan45a1 Got a kill @ 12.17
Round Ended @ 12.60

Round #2 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 169.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Spartan45a1 Got 2 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 185.6 ft.
Chlo16 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 48.7 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 3.76
Spartan45a1 Got a kill @ 3.76
Bot - 2 Got a kill @ 6.04
Spartan45a1 Was eliminated @ 6.04
Bot - 2 Was eliminated @ 6.16
Spartan45a1 Got a kill @ 6.16
Bot - 2 Traded out @ 6.16
Spartan45a1 Got the trade @ 6.16
Bot - 2 Got bonus balled @ 6.53
Spartan45a1 Hit a bonus ball @ 6.53
Spartan45a1 Took over bot @ 7.64
Bot - 1 Got a kill @ 9.94
Chlo16 Was eliminated @ 9.94
Round Ended @ 10.36

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
Bot - 2 Got 0 kills Took 2 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 161.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 158 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
Spartan45a1 Got 3 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 0 Ran 180.7 ft.
Chlo16 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 31.8 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 3.47
Spartan45a1 Got a kill @ 3.47
Spartan45a1 Got a kill @ 6.37
Chlo16 Was eliminated @ 6.37
Spartan45a1 Chopped a ball @ 6.38
Spartan45a1 Hit a bonus ball @ 6.43
Chlo16 Got bonus balled @ 6.43
Bot - 3 Chopped a ball @ 7.44
Bot - 4 Was eliminated @ 8.59
Spartan45a1 Got a kill @ 8.59
Round Ended @ 9.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback