2D Paintball
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D5 - Rookie 3v3

Fun in the Sun by boo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 127 Bot - 5 4 0 4 N/A 0
#2 86 Bot - 1 3 1 3 N/A 0
#3 72 Bot - 3 2 1 2 N/A 0
#4 10 Bot - 2 1 3 0.3 N/A 0
#5 10 Bot - 4 1 3 0.3 N/A 0
#6 0 V1t 0 3 0 Un-ranked 2
Campaign

2D Paintball Match Log #555121 (01-18-2022 @ 07:31am)

Round #1 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 169.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 152 ft.
V1t Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 186.1 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.70
Bot - 3 Got a kill @ 1.70
Bot - 1 Got a kill @ 2.10
Bot - 4 Was eliminated @ 2.10
Bot - 1 Hit a bonus bounce @ 2.23
Bot - 4 Got bonus bounced @ 2.23
Bot - 1 Got a kill @ 8.29
V1t Was eliminated @ 8.29
Bot - 1 Hit a bonus ball @ 8.53
V1t Got bonus balled @ 8.53
Round Ended @ 8.63

Round #2 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 157.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 156.5 ft.
V1t Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 183 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 121.5 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 169.7 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 2.68
Bot - 5 Got a kill @ 2.68
Bot - 2 Was eliminated @ 3.90
Bot - 3 Got a kill @ 3.90
Bot - 2 Got bonus balled @ 4.02
Bot - 3 Hit a bonus ball @ 4.02
Bot - 2 Got bonus balled @ 4.15
Bot - 3 Hit a bonus ball @ 4.15
V1t Was eliminated @ 7.95
Bot - 5 Got a kill @ 7.95
V1t Got bonus balled @ 8.03
Bot - 5 Hit a bonus ball @ 8.03
Round Ended @ 8.21

Round #3 Recap Round length: 0:49 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 0 Swabs 0 Ran 195.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 1 Swabs 1 Ran 301.8 ft.
V1t Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 191.9 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 237 shots Reloads 1 Chops 1 Swabs 1 Ran 273.2 ft.

Round #3 Event log

Bot - 4 Got a kill @ 1.78
Bot - 3 Was eliminated @ 1.78
Bot - 2 Chopped a ball @ 15.53
Bot - 1 Got a kill @ 16.13
Bot - 4 Was eliminated @ 16.13
Bot - 2 Swabbed @ 20.30
Bot - 2 Got a kill @ 25.21
Bot - 1 Was eliminated @ 25.21
Bot - 5 Chopped a ball @ 32.84
Bot - 5 Reloaded @ 35.87
Bot - 5 Swabbed @ 38.23
Bot - 2 Was eliminated @ 46.74
Bot - 5 Got a kill @ 46.74
Bot - 2 Got bonus balled @ 46.99
Bot - 5 Hit a bonus ball @ 46.99
V1t Was eliminated @ 49.56
Bot - 5 Got a kill @ 49.56
Round Ended @ 49.99

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback