2D Paintball
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D5 - Rookie 3v3

Brodo's Field #2 by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 142 Bot - 1 7 1 7 N/A 0
#2 65 Bot - 2 1 1 1 N/A 0
#3 65 Bot - 4 1 1 1 N/A 0
#4 15 Eric13 2 6 0.3 Un-ranked 1
#5 10 Bot - 5 1 1 1 N/A 0
#6 0 Bot - 3 0 2 0 N/A 0
Campaign

2D Paintball Match Log #554366 (01-14-2022 @ 08:28am)

Round #1 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 214 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 188.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 202.6 ft.
Eric13 Got 1 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 237.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 139.6 ft.

Round #1 Event log

Bot - 4 Got a kill @ 3.90
Eric13 Was eliminated @ 3.90
Bot - 1 Got a kill @ 5.23
Bot - 3 Was eliminated @ 5.23
Bot - 1 Hit a bonus ball @ 5.52
Bot - 3 Got bonus balled @ 5.52
Eric13 Took over bot @ 7.25
Bot - 2 Was eliminated @ 28.33
Eric13 Got a kill @ 28.33
Bot - 1 Got a kill @ 28.38
Eric13 Was eliminated @ 28.38
Bot - 2 Got bonus balled @ 28.48
Eric13 Hit a bonus ball @ 28.48
Round Ended @ 28.81

Round #2 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 163.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 142.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
Eric13 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 116.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 1.87
Eric13 Got a kill @ 1.87
Bot - 1 Got a kill @ 4.87
Bot - 5 Was eliminated @ 4.87
Bot - 1 Was eliminated @ 4.92
Bot - 5 Got a kill @ 4.92
Bot - 1 Traded out @ 4.92
Bot - 5 Got the trade @ 4.92
Eric13 Was eliminated @ 5.22
Bot - 1 Got a kill @ 5.22
Eric13 Took over bot @ 8.49
Bot - 2 Got a kill @ 10.90
Eric13 Was eliminated @ 10.90
Round Ended @ 11.33

Round #3 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 214.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 196.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 171.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 182.7 ft.
Eric13 Got 0 kills Took 1 bounces Fired 79 shots Reloads 0 Chops 2 Swabs 0 Ran 294.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 130.3 ft.

Round #3 Event log

Eric13 Chopped a ball @ 2.37
Bot - 1 Got a kill @ 6.43
Eric13 Was eliminated @ 6.43
Eric13 Took over bot @ 8.07
Bot - 1 Got a kill @ 9.98
Bot - 3 Was eliminated @ 9.98
Eric13 Chopped a ball @ 18.86
Bot - 1 Bounced a player @ 19.09
Eric13 Took a bounce @ 19.09
Bot - 1 Got a kill @ 20.21
Eric13 Was eliminated @ 20.21
Bot - 1 Hit a bonus ball @ 20.36
Eric13 Got bonus balled @ 20.36
Round Ended @ 20.51

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback