2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 124 Mir3k 5 2 2.5 Un-ranked 27
#2 72 Bot - 4 2 0 2 N/A 0
#3 70 Bot - 2 2 0 2 N/A 0
#4 16 Bot - 1 1 3 0.3 N/A 0
#5 15 Bot - 5 1 3 0.3 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
Tournament

2D Paintball Match Log #553398 (01-09-2022 @ 07:00am)

Round #1 Recap Round length: 0:39 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 202 shots Reloads 1 Chops 1 Swabs 1 Ran 265.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 1 Swabs 1 Ran 187.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 144 shots Reloads 0 Chops 1 Swabs 1 Ran 197.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 170.3 ft.
Mir3k Got 1 kills Took 0 bounces Fired 94 shots Reloads 1 Chops 0 Swabs 0 Ran 203.9 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 2.53
Mir3k Was eliminated @ 4.25
Bot - 5 Got a kill @ 4.25
Bot - 5 Was eliminated @ 4.60
Bot - 4 Got a kill @ 4.60
Bot - 5 Got bonus balled @ 4.67
Bot - 4 Hit a bonus ball @ 4.67
Bot - 4 Hit a bonus ball @ 4.77
Bot - 5 Got bonus balled @ 4.77
Mir3k Took over bot @ 7.14
Bot - 1 Chopped a ball @ 7.46
Bot - 3 Swabbed @ 8.55
Bot - 1 Swabbed @ 11.79
Bot - 4 Chopped a ball @ 14.16
Bot - 4 Swabbed @ 18.37
Bot - 3 Was eliminated @ 18.72
Bot - 4 Got a kill @ 18.72
Bot - 1 Got a kill @ 22.31
Mir3k Was eliminated @ 22.31
Bot - 1 Hit a bonus ball @ 22.39
Mir3k Got bonus balled @ 22.39
Mir3k Took over bot @ 25.13
Mir3k Reloaded @ 28.33
Bot - 1 Reloaded @ 36.46
Mir3k Got a kill @ 39.30
Bot - 1 Was eliminated @ 39.30
Mir3k Hit a bonus ball @ 39.43
Bot - 1 Got bonus balled @ 39.43
Bot - 1 Got bonus balled @ 39.53
Mir3k Hit a bonus ball @ 39.53
Round Ended @ 39.58

Round #2 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 134.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 128.4 ft.
Mir3k Got 2 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 61.4 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 0.84
Mir3k Got a kill @ 0.84
Bot - 2 Got a kill @ 2.58
Bot - 3 Was eliminated @ 2.58
Bot - 5 Was eliminated @ 7.54
Mir3k Got a kill @ 7.54
Round Ended @ 7.97

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 127.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 140 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 194.9 ft.
Mir3k Got 2 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 25.7 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 0.81
Mir3k Got a kill @ 0.81
Bot - 3 Got bonus balled @ 0.87
Mir3k Hit a bonus ball @ 0.87
Bot - 1 Was eliminated @ 2.88
Mir3k Got a kill @ 2.88
Bot - 2 Got a kill @ 5.69
Bot - 5 Was eliminated @ 5.69
Round Ended @ 6.11

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback