2D Paintball
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D5 - Rookie 3v3

Crouch PB DA II by Pipe
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 Bot - 3 3 0 3 N/A 0
#2 95 Bot - 1 2 0 2 N/A 0
#3 81 Bot - 5 3 1 3 N/A 0
#4 23 zayne 0 3 0 Un-ranked 1
#5 11 Bot - 4 1 2 0.5 N/A 0
#6 0 GioC707 0 0 0 Un-ranked 1
#7 0 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #552780 (01-05-2022 @ 08:19am)

Round #1 Recap Round length: 0:05 / Team Red Scored

GioC707 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 150.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 130.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 1 Swabs 0 Ran 147.9 ft.
zayne Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 86 ft.

Round #1 Event log

Bot - 5 Chopped a ball @ 3.38
Bot - 4 Was eliminated @ 4.15
Bot - 5 Got a kill @ 4.15
Bot - 4 Got bonus balled @ 4.36
Bot - 5 Hit a bonus ball @ 4.36
Bot - 1 Got a kill @ 4.73
Bot - 2 Was eliminated @ 4.73
Bot - 3 Got a kill @ 5.68
zayne Was eliminated @ 5.68
Bot - 3 Hit a bonus ball @ 5.81
zayne Got bonus balled @ 5.81
Round Ended @ 5.97

Round #2 Recap Round length: 1:30 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 202 shots Reloads 1 Chops 1 Swabs 1 Ran 401.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 229 shots Reloads 1 Chops 2 Swabs 2 Ran 447.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 256 shots Reloads 1 Chops 1 Swabs 1 Ran 285.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 174.5 ft.
zayne Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 211.2 ft.

Round #2 Event log

Bot - 5 Got a kill @ 6.49
Bot - 2 Was eliminated @ 6.49
Bot - 5 Was eliminated @ 12.71
Bot - 4 Got a kill @ 12.71
Bot - 5 Got bonus balled @ 12.87
Bot - 4 Hit a bonus ball @ 12.87
Bot - 3 Chopped a ball @ 14.98
Bot - 3 Swabbed @ 20.96
Bot - 1 Chopped a ball @ 21.01
Bot - 1 Swabbed @ 28.23
Bot - 4 Reloaded @ 35.44
Bot - 4 Chopped a ball @ 36.97
Bot - 4 Swabbed @ 41.32
Bot - 3 Reloaded @ 41.98
zayne Was eliminated @ 42.45
Bot - 3 Got a kill @ 42.45
Bot - 3 Hit a bonus ball @ 42.55
zayne Got bonus balled @ 42.55
zayne Took over bot @ 59.45
Bot - 3 Chopped a ball @ 84.42
Bot - 1 Reloaded @ 85.19
Bot - 3 Swabbed @ 89.23
Round Ended @ 90.01

Round #3 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 173.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 124.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 151.4 ft.
zayne Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 101 ft.

Round #3 Event log

Bot - 4 Was eliminated @ 2.78
Bot - 5 Got a kill @ 2.78
zayne Was eliminated @ 8.19
Bot - 3 Got a kill @ 8.19
Bot - 1 Got a kill @ 11.55
Bot - 2 Was eliminated @ 11.55
Round Ended @ 11.98

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback