2D Paintball
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D5 - Rookie 3v3

Metatrons Cube by Budster024
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 115 fabian 4 1 4 Un-ranked 6
#2 67 Bot - 2 4 2 2 N/A 0
#3 62 Bot - 4 1 0 1 N/A 0
#4 20 Bot - 1 2 3 0.6 N/A 0
#5 15 Bot - 3 1 3 0.3 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #552388 (01-02-2022 @ 06:59pm)

Round #1 Recap Round length: 0:26 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 213.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 160.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 172.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 173.3 ft.
fabian Got 2 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 122.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 203.8 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 2.17
Bot - 1 Got a kill @ 2.17
Bot - 3 Was eliminated @ 9.59
Bot - 4 Got a kill @ 9.59
Bot - 3 Got bonus balled @ 9.71
Bot - 4 Hit a bonus ball @ 9.71
Bot - 3 Got bonus balled @ 9.84
Bot - 4 Hit a bonus ball @ 9.84
Bot - 3 Got a kill @ 10.10
fabian Was eliminated @ 10.10
fabian Took over bot @ 12.28
fabian Got a kill @ 20.85
Bot - 1 Was eliminated @ 20.85
Bot - 1 Got bonus balled @ 20.95
fabian Hit a bonus ball @ 20.95
fabian Got a kill @ 25.60
Bot - 5 Was eliminated @ 25.60
Round Ended @ 26.03

Round #2 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 134.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 177.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 187 ft.
fabian Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 59.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 2.00
Bot - 2 Got a kill @ 2.00
Bot - 2 Got a kill @ 5.77
Bot - 5 Was eliminated @ 5.77
Bot - 2 Hit a bonus ball @ 5.91
Bot - 5 Got bonus balled @ 5.91
Bot - 3 Was eliminated @ 12.05
fabian Got a kill @ 12.05
Round Ended @ 12.47

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 161.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 172.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 179 ft.
fabian Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 61.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.

Round #3 Event log

Bot - 2 Got a kill @ 3.71
Bot - 3 Was eliminated @ 3.71
Bot - 3 Got bonus balled @ 3.84
Bot - 2 Hit a bonus ball @ 3.84
Bot - 1 Was eliminated @ 6.85
Bot - 2 Got a kill @ 6.85
Bot - 1 Got a kill @ 7.24
Bot - 1 Got the trade @ 7.24
Bot - 2 Traded out @ 7.24
Bot - 2 Was eliminated @ 7.24
fabian Got a kill @ 8.65
Bot - 5 Was eliminated @ 8.65
fabian Hit a bonus ball @ 8.83
Bot - 5 Got bonus balled @ 8.83
Round Ended @ 8.96

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback