2D Paintball
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1v1 - King of the Hill

Angle 1v1 by Stanislav2000
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 EarlyNotice 3 0 3 Un-ranked 5
#2 0 BNoOnd 0 3 0 Un-ranked 3
Campaign

2D Paintball Match Log #551640 (12-28-2021 @ 07:40pm)

Round #1 Recap Round length: 0:13 / Team Red Scored

EarlyNotice Got 1 kills Took 1 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 173.7 ft.
BNoOnd Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 227.9 ft.

Round #1 Event log

EarlyNotice Took a bounce @ 0.95
BNoOnd Bounced a player @ 0.95
EarlyNotice Got a kill @ 13.41
BNoOnd Was eliminated @ 13.41
Round Ended @ 13.83

Round #2 Recap Round length: 0:14 / Team Red Scored

EarlyNotice Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 1 Ran 133.9 ft.
BNoOnd Got 0 kills Took 0 bounces Fired 23 shots Reloads 1 Chops 1 Swabs 0 Ran 160 ft.

Round #2 Event log

EarlyNotice Chopped a ball @ 2.77
BNoOnd Reloaded @ 3.96
EarlyNotice Swabbed @ 9.92
BNoOnd Chopped a ball @ 13.82
EarlyNotice Got a kill @ 13.83
BNoOnd Was eliminated @ 13.83
Round Ended @ 14.25

Round #3 Recap Round length: 0:13 / Team Red Scored

EarlyNotice Got 1 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 1 Swabs 0 Ran 276.5 ft.
BNoOnd Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 129.1 ft.

Round #3 Event log

EarlyNotice Chopped a ball @ 2.45
EarlyNotice Got a kill @ 13.13
BNoOnd Was eliminated @ 13.13
Round Ended @ 13.56

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback