2D Paintball
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D5 - Rookie 3v3

Was only 17 (3man) by Liam
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 Bot - 1 4 0 4 N/A 0
#2 81 Bot - 2 2 1 2 N/A 0
#3 65 Operator28 1 0 1 Un-ranked 1
#4 56 Bot - 4 2 0 2 N/A 0
#5 10 Bot - 5 1 2 0.5 N/A 0
#6 0 Bot - 3 0 2 0 N/A 0
#7 0 Jbandz 0 5 0 Un-ranked 1
Campaign

2D Paintball Match Log #547041 (12-07-2021 @ 11:17am)

Round #1 Recap Round length: 0:38 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 236.7 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 156.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Jbandz Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 202.7 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 1 Swabs 1 Ran 227.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 188.8 ft.

Round #1 Event log

Bot - 2 Got a kill @ 6.34
Jbandz Was eliminated @ 6.34
Bot - 4 Chopped a ball @ 7.66
Bot - 5 Bounced a player @ 8.46
Bot - 2 Took a bounce @ 8.46
Bot - 2 Was eliminated @ 8.54
Bot - 5 Got a kill @ 8.54
Jbandz Took over bot @ 10.48
Jbandz Was eliminated @ 11.72
Bot - 4 Got a kill @ 11.72
Bot - 4 Swabbed @ 12.74
Jbandz Took over bot @ 20.61
Jbandz Was eliminated @ 38.12
Bot - 4 Got a kill @ 38.12
Jbandz Got bonus balled @ 38.24
Bot - 4 Hit a bonus ball @ 38.24
Round Ended @ 38.40

Round #2 Recap Round length: 0:06 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 8.1 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 1 Swabs 0 Ran 149.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.
Jbandz Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 127.5 ft.
Operator28 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 67.8 ft.

Round #2 Event log

Bot - 1 Got a kill @ 3.71
Bot - 5 Was eliminated @ 3.71
Bot - 3 Was eliminated @ 4.75
Bot - 1 Got a kill @ 4.75
Bot - 2 Chopped a ball @ 4.97
Bot - 2 Got a kill @ 6.54
Jbandz Was eliminated @ 6.54
Bot - 2 Hit a bonus ball @ 6.66
Jbandz Got bonus balled @ 6.66
Round Ended @ 6.82

Round #3 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 169.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 164.1 ft.
Jbandz Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
Operator28 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 187.8 ft.

Round #3 Event log

Jbandz Was eliminated @ 6.30
Operator28 Got a kill @ 6.30
Bot - 3 Was eliminated @ 10.58
Bot - 1 Got a kill @ 10.58
Bot - 1 Hit a bonus ball @ 10.71
Bot - 3 Got bonus balled @ 10.71
Bot - 1 Got a kill @ 13.95
Bot - 5 Was eliminated @ 13.95
Round Ended @ 14.37

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback