2D Paintball
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D5 - Rookie 3v3

A Crazy Snake Field by wonderdoodle
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 66 Bot - 2 4 2 2 N/A 0
#2 63 Bot - 4 1 1 1 N/A 0
#3 62 Bot - 3 3 2 1.5 N/A 0
#4 50 Bot - 1 0 1 0 N/A 0
#5 50 808Dylanhammah 0 1 0 Un-ranked 2
#6 36 Bot - 5 1 2 0.5 N/A 0
Campaign

2D Paintball Match Log #545491 (11-30-2021 @ 11:59am)

Round #1 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 512.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 0 Ran 372.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 157.7 ft.
808Dylanhammah Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Bot - 4 Chopped a ball @ 2.53
808Dylanhammah Was eliminated @ 3.34
Bot - 3 Got a kill @ 3.34
808Dylanhammah Got bonus balled @ 3.49
Bot - 3 Hit a bonus ball @ 3.49
Bot - 3 Was eliminated @ 4.84
Bot - 4 Got a kill @ 4.84
Bot - 3 Got bonus balled @ 5.02
Bot - 4 Hit a bonus ball @ 5.02
Bot - 5 Was eliminated @ 6.34
Bot - 2 Got a kill @ 6.34
Bot - 2 Hit a bonus ball @ 6.47
Bot - 5 Got bonus balled @ 6.47
Bot - 5 Got a kill @ 6.52
Bot - 2 Was eliminated @ 6.52
Bot - 5 Got the trade @ 6.52
Bot - 2 Traded out @ 6.52
Bot - 5 Hit a bonus ball @ 6.65
Bot - 2 Got bonus balled @ 6.65
Round Ended @ 90.01

Round #2 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 309.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 391.7 ft.
808Dylanhammah Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Bot - 1 Took a bounce @ 1.38
Bot - 4 Bounced a player @ 1.38
Bot - 1 Was eliminated @ 1.63
Bot - 2 Got a kill @ 1.63
Bot - 1 Got bonus balled @ 1.67
Bot - 4 Hit a bonus ball @ 1.67
Bot - 1 Got bonus balled @ 1.68
Bot - 4 Hit a bonus ball @ 1.68
Bot - 2 Was eliminated @ 1.99
Bot - 3 Got a kill @ 1.99
Bot - 4 Was eliminated @ 2.38
Bot - 3 Got a kill @ 2.38
Bot - 3 Hit a bonus ball @ 2.51
Bot - 4 Got bonus balled @ 2.51
Round Ended @ 90.00

Round #3 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 320.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 143 shots Reloads 0 Chops 0 Swabs 0 Ran 335.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 239.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 200 shots Reloads 1 Chops 0 Swabs 0 Ran 1872.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 178.2 ft.
808Dylanhammah Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 2 Got a kill @ 13.47
Bot - 5 Was eliminated @ 13.47
Bot - 4 Reloaded @ 31.05
Bot - 2 Got a kill @ 33.28
Bot - 3 Was eliminated @ 33.28
Round Ended @ 90.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback