2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 105 ijustgood 4 1 4 Un-ranked 2
#2 101 Bot - 2 2 0 2 N/A 0
#3 91 Bot - 1 3 0 3 N/A 0
#4 23 Bot - 4 0 0 0 N/A 0
#5 15 Bot - 3 1 3 0.3 N/A 0
#6 0 Anon-4641 0 3 0 Un-ranked 1
#7 0 urdad23 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #543037 (11-18-2021 @ 06:01am)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 183.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 159.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
Anon-4641 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 80.2 ft.
ijustgood Got 2 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 304.7 ft.
urdad23 Got 0 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 116 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 7.46
ijustgood Got a kill @ 7.46
Bot - 3 Got bonus balled @ 7.56
ijustgood Hit a bonus ball @ 7.56
Bot - 1 Got a kill @ 8.93
urdad23 Was eliminated @ 8.93
Bot - 1 Hit a bonus ball @ 9.10
urdad23 Got bonus balled @ 9.10
Anon-4641 Was eliminated @ 11.47
ijustgood Got a kill @ 11.47
Round Ended @ 11.90

Round #2 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 147.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 183.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 129.1 ft.
Anon-4641 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 59.7 ft.
ijustgood Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 226.4 ft.
urdad23 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 60.6 ft.

Round #2 Event log

Bot - 1 Got a kill @ 0.98
urdad23 Was eliminated @ 0.98
Bot - 2 Got a kill @ 3.91
Bot - 3 Was eliminated @ 3.91
Bot - 2 Hit a bonus ball @ 4.06
Bot - 3 Got bonus balled @ 4.06
Anon-4641 Was eliminated @ 7.69
ijustgood Got a kill @ 7.69
Round Ended @ 8.12

Round #3 Recap Round length: 0:26 / Team Red Scored

ijustgood Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 261.8 ft.
Bot - 1 Got 1 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 132.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 215.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Anon-4641 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 71.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 107.2 ft.
urdad23 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 128.5 ft.

Round #3 Event log

ijustgood Was eliminated @ 1.60
Bot - 3 Got a kill @ 1.60
Bot - 1 Got a kill @ 1.70
Bot - 3 Was eliminated @ 1.70
Bot - 3 Bounced a player @ 2.25
Bot - 1 Took a bounce @ 2.25
ijustgood Took over bot @ 3.83
Anon-4641 Chopped a ball @ 5.39
ijustgood Got a kill @ 13.29
Anon-4641 Was eliminated @ 13.29
ijustgood Hit a bonus ball @ 13.61
Anon-4641 Got bonus balled @ 13.61
Bot - 4 Took over bot @ 14.63
Bot - 2 Got a kill @ 26.31
urdad23 Was eliminated @ 26.31
Round Ended @ 26.74

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback