2D Paintball
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D5 - Rookie 3v3

Metatrons Cube by Budster024
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 177 boogie_boi 8 1 8 Un-ranked 37
#2 75 LuisHkarmy 0 0 0 Un-ranked 7
#3 35 Bot - 2 1 1 1 N/A 0
#4 15 Bot - 3 1 2 0.5 N/A 0
#5 10 Bot - 1 1 3 0.3 N/A 0
#6 0 boops 0 4 0 Un-ranked 1
Campaign

2D Paintball Match Log #542709 (11-16-2021 @ 04:52pm)

Round #1 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 158.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 166.5 ft.
LuisHkarmy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
boogie_boi Got 2 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 1 Swabs 0 Ran 121.3 ft.
boops Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 77.5 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.96
Bot - 2 Was eliminated @ 1.96
Bot - 1 Was eliminated @ 2.03
Bot - 2 Got a kill @ 2.03
Bot - 1 Traded out @ 2.03
Bot - 2 Got the trade @ 2.03
boogie_boi Chopped a ball @ 3.40
boops Was eliminated @ 7.55
boogie_boi Got a kill @ 7.55
Bot - 3 Was eliminated @ 9.10
boogie_boi Got a kill @ 9.10
Round Ended @ 9.53

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 165.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 1 Swabs 0 Ran 183.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 178.4 ft.
LuisHkarmy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
boogie_boi Got 3 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 0 Swabs 0 Ran 99.4 ft.
boops Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 89.7 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 7.36
boogie_boi Got a kill @ 7.36
Bot - 1 Got bonus balled @ 7.59
boogie_boi Hit a bonus ball @ 7.59
boogie_boi Got a kill @ 10.08
boops Was eliminated @ 10.08
boogie_boi Hit a bonus ball @ 10.10
boops Got bonus balled @ 10.10
Bot - 2 Chopped a ball @ 15.02
Bot - 3 Was eliminated @ 15.17
boogie_boi Got a kill @ 15.17
Bot - 3 Got bonus balled @ 15.29
boogie_boi Hit a bonus ball @ 15.29
Bot - 3 Got bonus balled @ 15.36
boogie_boi Hit a bonus ball @ 15.36
Round Ended @ 15.42

Round #3 Recap Round length: 0:24 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 163.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
LuisHkarmy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
boogie_boi Got 3 kills Took 0 bounces Fired 135 shots Reloads 0 Chops 0 Swabs 0 Ran 264.4 ft.
boops Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 1 Ran 155.4 ft.

Round #3 Event log

boogie_boi Got a kill @ 0.59
boops Was eliminated @ 0.59
Bot - 1 Was eliminated @ 4.84
boogie_boi Got a kill @ 4.84
Bot - 3 Got a kill @ 5.61
boogie_boi Was eliminated @ 5.61
boogie_boi Took over bot @ 7.37
boops Took over bot @ 8.58
boops Chopped a ball @ 19.35
boops Swabbed @ 20.96
boogie_boi Got a kill @ 23.86
boops Was eliminated @ 23.86
Round Ended @ 24.29

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback