2D Paintball
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D5 - Rookie 3v3

DMG Field by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 165 Bot - 2 6 0 6 N/A 0
#2 105 Bot - 3 2 0 2 N/A 0
#3 90 Bot - 1 1 0 1 N/A 0
#4 25 Anon-4065 0 3 0 Un-ranked 1
#5 0 Anon-6106 0 3 0 Un-ranked 1
#6 0 Anon-4325 0 3 0 Un-ranked 2
#7 0 ynw1000000 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #542646 (11-16-2021 @ 01:55pm)

Round #1 Recap Round length: 0:40 / Team Red Scored

Anon-4065 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 177 shots Reloads 0 Chops 2 Swabs 2 Ran 218.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 171 shots Reloads 0 Chops 0 Swabs 0 Ran 241.3 ft.
Anon-6106 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 79.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 154 shots Reloads 0 Chops 1 Swabs 1 Ran 194.4 ft.
Anon-4325 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 158.4 ft.
ynw1000000 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 169.2 ft.

Round #1 Event log

Bot - 1 Got a kill @ 0.93
Anon-6106 Was eliminated @ 0.93
Bot - 1 Chopped a ball @ 10.19
Bot - 3 Got a kill @ 11.70
Anon-4325 Was eliminated @ 11.70
Bot - 3 Chopped a ball @ 12.31
Bot - 1 Swabbed @ 18.07
Bot - 3 Swabbed @ 20.22
Bot - 1 Chopped a ball @ 32.58
Bot - 1 Swabbed @ 37.57
Bot - 3 Got a kill @ 40.10
ynw1000000 Was eliminated @ 40.10
Bot - 3 Hit a bonus bounce @ 40.41
ynw1000000 Got bonus bounced @ 40.41
Round Ended @ 40.52

Round #2 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 124.4 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
Anon-6106 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 124.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Anon-4325 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 111.9 ft.
ynw1000000 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 110.1 ft.

Round #2 Event log

Bot - 2 Got a kill @ 2.94
Anon-6106 Was eliminated @ 2.94
Bot - 2 Got a kill @ 3.63
Anon-4325 Was eliminated @ 3.63
Bot - 2 Got a kill @ 4.54
ynw1000000 Was eliminated @ 4.54
Round Ended @ 4.97

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.
Anon-6106 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 170.2 ft.
Anon-4325 Got 0 kills Took 1 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 84.9 ft.
ynw1000000 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 117.3 ft.
Anon-6106 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 2 Got a kill @ 2.38
ynw1000000 Was eliminated @ 2.38
Bot - 3 Bounced a player @ 5.50
Anon-4325 Took a bounce @ 5.50
Bot - 2 Got a kill @ 6.08
Anon-4325 Was eliminated @ 6.08
Bot - 1 Bounced a player @ 10.71
Anon-6106 Took a bounce @ 10.71
Bot - 2 Got a kill @ 15.01
Anon-6106 Was eliminated @ 15.01
Round Ended @ 15.43

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback