2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 182 SmokinOpps 7 3 2.3 Un-ranked 3
#2 133 Anon-8683 7 4 1.7 Un-ranked 3
#3 66 SwYY 3 4 0.7 Un-ranked 1
#4 50 Daishinkan 0 3 0 Un-ranked 1
#5 15 Bot - 1 1 1 1 N/A 0
#6 0 Anon-7647 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #541988 (11-12-2021 @ 03:55pm)

Round #1 Recap Round length: 0:25 / Team Red Scored

Anon-7647 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 250.5 ft.
SwYY Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 405.9 ft.
SmokinOpps Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 90.3 ft.
Daishinkan Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 417.4 ft.
Anon-8683 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 168.5 ft.

Round #1 Event log

Anon-7647 Was eliminated @ 9.35
Anon-8683 Got a kill @ 9.35
SmokinOpps Got a kill @ 17.26
Anon-8683 Was eliminated @ 17.26
SmokinOpps Hit a bonus ball @ 17.52
Anon-8683 Got bonus balled @ 17.52
SwYY Was eliminated @ 24.75
SmokinOpps Got a kill @ 24.75
Round Ended @ 25.17

Round #2 Recap Round length: 0:59 / Team Blue Scored

Anon-7647 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 80.7 ft.
SwYY Got 2 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 987.5 ft.
SmokinOpps Got 1 kills Took 0 bounces Fired 145 shots Reloads 0 Chops 1 Swabs 0 Ran 430.2 ft.
Daishinkan Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 0 Ran 405 ft.
Anon-8683 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 73.7 ft.

Round #2 Event log

Anon-7647 Was eliminated @ 2.43
Anon-8683 Got a kill @ 2.43
SmokinOpps Got a kill @ 7.59
Anon-8683 Was eliminated @ 7.59
Anon-8683 Got bonus balled @ 7.69
SmokinOpps Hit a bonus ball @ 7.69
Daishinkan Chopped a ball @ 17.92
Daishinkan Was eliminated @ 20.11
SwYY Got a kill @ 20.11
SmokinOpps Chopped a ball @ 41.68
SwYY Got a kill @ 59.18
SmokinOpps Was eliminated @ 59.18
Round Ended @ 59.61

Round #3 Recap Round length: 0:50 / Team Blue Scored

Anon-7647 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
SwYY Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 413.2 ft.
SmokinOpps Got 1 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 1 Swabs 0 Ran 440 ft.
Daishinkan Got 0 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 2 Swabs 1 Ran 420.4 ft.
Anon-8683 Got 3 kills Took 0 bounces Fired 164 shots Reloads 0 Chops 1 Swabs 1 Ran 435.2 ft.
Anon-7647 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Daishinkan Chopped a ball @ 5.27
Daishinkan Chopped a ball @ 6.77
SmokinOpps Chopped a ball @ 13.24
SwYY Was eliminated @ 20.49
SmokinOpps Got a kill @ 20.49
Daishinkan Swabbed @ 28.25
Anon-8683 Chopped a ball @ 35.12
Anon-8683 Swabbed @ 36.58
Anon-8683 Got a kill @ 38.18
Daishinkan Was eliminated @ 38.18
Anon-8683 Hit a bonus ball @ 38.31
Daishinkan Got bonus balled @ 38.31
SmokinOpps Was eliminated @ 45.83
Anon-8683 Got a kill @ 45.83
SmokinOpps Got bonus balled @ 45.93
Anon-8683 Hit a bonus ball @ 45.93
Anon-8683 Got a kill @ 50.01
Anon-7647 Was eliminated @ 50.01
Round Ended @ 50.44

Round #4 Recap Round length: 0:38 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 1 Swabs 1 Ran 212 ft.
SwYY Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 335.3 ft.
SmokinOpps Got 2 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 106.7 ft.
Daishinkan Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 3 Ran 144.6 ft.
Anon-8683 Got 2 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 246.5 ft.

Round #4 Event log

Daishinkan Swabbed @ 7.19
Daishinkan Swabbed @ 11.69
Bot - 1 Chopped a ball @ 12.10
SwYY Was eliminated @ 12.97
SmokinOpps Got a kill @ 12.97
Daishinkan Swabbed @ 13.94
Anon-8683 Got a kill @ 19.64
Daishinkan Was eliminated @ 19.64
Anon-8683 Hit a bonus ball @ 19.70
Daishinkan Got bonus balled @ 19.70
Bot - 1 Swabbed @ 20.92
SmokinOpps Was eliminated @ 27.11
Anon-8683 Got a kill @ 27.11
SmokinOpps Took over bot @ 29.34
SmokinOpps Got a kill @ 38.39
Anon-8683 Was eliminated @ 38.39
SmokinOpps Hit a bonus ball @ 38.49
Anon-8683 Got bonus balled @ 38.49
Round Ended @ 38.67

Round #5 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 174.4 ft.
SwYY Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 311.1 ft.
SmokinOpps Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 62.5 ft.
Daishinkan Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Anon-8683 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 107.4 ft.

Round #5 Event log

Bot - 1 Got a kill @ 6.95
Anon-8683 Was eliminated @ 6.95
Bot - 1 Hit a bonus ball @ 7.09
Anon-8683 Got bonus balled @ 7.09
Bot - 1 Hit a bonus ball @ 7.22
Anon-8683 Got bonus balled @ 7.22
Bot - 1 Was eliminated @ 10.00
SwYY Got a kill @ 10.00
Bot - 1 Got bonus balled @ 10.10
SwYY Hit a bonus ball @ 10.10
SwYY Was eliminated @ 13.48
SmokinOpps Got a kill @ 13.48
SwYY Got bonus balled @ 13.64
SmokinOpps Hit a bonus ball @ 13.64
Round Ended @ 13.79

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback