2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 111 Bot - 4 6 3 2 N/A 0
#2 75 Bot - 1 3 3 1 N/A 0
#3 52 Bot - 2 2 3 0.6 N/A 0
#4 34 Bot - 5 1 1 1 N/A 0
#5 31 Anon-7691 3 2 1.5 Un-ranked 1
#6 25 cythegoatt 3 7 0.4 Un-ranked 1
#7 22 Bot - 3 2 1 2 N/A 0
Campaign

2D Paintball Match Log #540257 (11-05-2021 @ 10:47am)

Round #1 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 170.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Anon-7691 Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 304.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 135.5 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 178.9 ft.
cythegoatt Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 135.5 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.35
Anon-7691 Got a kill @ 1.35
Bot - 3 Was eliminated @ 3.63
Bot - 4 Got a kill @ 3.63
Bot - 1 Was eliminated @ 13.15
cythegoatt Got a kill @ 13.15
Bot - 4 Got a kill @ 14.09
cythegoatt Was eliminated @ 14.09
Anon-7691 Got a kill @ 17.67
Bot - 4 Was eliminated @ 17.67
Anon-7691 Was eliminated @ 17.91
Bot - 4 Got a kill @ 17.91
Anon-7691 Traded out @ 17.91
Bot - 4 Got the trade @ 17.91
Round Ended @ 18.09

Round #2 Recap Round length: 0:23 / Team Blue Scored

Anon-7691 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 182.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 167.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 1 Ran 188.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
cythegoatt Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 288 ft.

Round #2 Event log

Anon-7691 Got a kill @ 6.77
Bot - 1 Was eliminated @ 6.77
Anon-7691 Hit a bonus ball @ 6.92
Bot - 1 Got bonus balled @ 6.92
cythegoatt Was eliminated @ 9.65
Bot - 2 Got a kill @ 9.65
cythegoatt Got bonus balled @ 9.80
Bot - 2 Hit a bonus ball @ 9.80
Bot - 3 Got a kill @ 10.02
Bot - 2 Was eliminated @ 10.02
Bot - 3 Hit a bonus ball @ 10.30
Bot - 2 Got bonus balled @ 10.30
Bot - 4 Chopped a ball @ 10.52
cythegoatt Took over bot @ 12.44
Bot - 4 Got a kill @ 12.61
Anon-7691 Was eliminated @ 12.61
Bot - 4 Hit a bonus ball @ 12.76
Anon-7691 Got bonus balled @ 12.76
Bot - 4 Swabbed @ 14.96
Bot - 5 Took over bot @ 20.84
Bot - 4 Got a kill @ 22.75
cythegoatt Was eliminated @ 22.75
Round Ended @ 23.18

Round #3 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 200.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 165.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 159.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 202.3 ft.
cythegoatt Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 339.4 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 3.73
Bot - 3 Got a kill @ 3.73
Bot - 2 Got bonus balled @ 3.87
Bot - 3 Hit a bonus ball @ 3.87
Bot - 5 Got a kill @ 6.25
Bot - 4 Was eliminated @ 6.25
Bot - 5 Hit a bonus ball @ 6.54
Bot - 4 Got bonus balled @ 6.54
cythegoatt Was eliminated @ 12.02
Bot - 1 Got a kill @ 12.02
cythegoatt Got bonus balled @ 12.16
Bot - 1 Hit a bonus ball @ 12.16
cythegoatt Got bonus balled @ 12.27
Bot - 1 Hit a bonus ball @ 12.27
cythegoatt Took over bot @ 16.95
cythegoatt Was eliminated @ 23.17
Bot - 1 Got a kill @ 23.17
Bot - 1 Was eliminated @ 23.25
cythegoatt Got a kill @ 23.25
Bot - 1 Traded out @ 23.25
cythegoatt Got the trade @ 23.25
Bot - 1 Hit a bonus ball @ 23.30
cythegoatt Got bonus balled @ 23.30
cythegoatt Got bonus balled @ 23.43
Bot - 1 Hit a bonus ball @ 23.43
Bot - 1 Got bonus balled @ 23.50
cythegoatt Hit a bonus ball @ 23.50
Round Ended @ 23.60

Round #4 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 167 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 168.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 0 Ran 169.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
cythegoatt Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 127 ft.

Round #4 Event log

Bot - 4 Chopped a ball @ 3.64
Bot - 4 Got a kill @ 4.90
cythegoatt Was eliminated @ 4.90
Bot - 2 Hit a bonus ball @ 5.16
cythegoatt Got bonus balled @ 5.16
Bot - 2 Got a kill @ 7.93
Bot - 5 Was eliminated @ 7.93
cythegoatt Took over bot @ 9.69
Bot - 4 Was eliminated @ 12.59
cythegoatt Got a kill @ 12.59
Bot - 1 Got a kill @ 15.87
cythegoatt Was eliminated @ 15.87
Bot - 1 Hit a bonus ball @ 16.03
cythegoatt Got bonus balled @ 16.03
Round Ended @ 16.18

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback