2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 142 digoblin 5 0 5 Un-ranked 1
#2 72 Bot - 2 2 1 2 N/A 0
#3 70 Bot - 4 2 1 2 N/A 0
#4 11 Bot - 1 1 3 0.3 N/A 0
#5 11 Bot - 3 1 3 0.3 N/A 0
#6 0 cythegoatt 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #540236 (11-05-2021 @ 09:45am)

Round #1 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 149.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 177.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
cythegoatt Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
digoblin Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 166 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.66
Bot - 4 Got a kill @ 1.66
cythegoatt Was eliminated @ 1.79
digoblin Got a kill @ 1.79
Bot - 2 Was eliminated @ 1.84
Bot - 3 Got a kill @ 1.84
Bot - 2 Got bonus balled @ 1.99
Bot - 3 Hit a bonus ball @ 1.99
Bot - 3 Was eliminated @ 15.26
digoblin Got a kill @ 15.26
Round Ended @ 15.68

Round #2 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 162.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
cythegoatt Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
digoblin Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 157.6 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 2.76
Bot - 4 Got a kill @ 2.76
Bot - 1 Got bonus balled @ 2.91
Bot - 2 Hit a bonus ball @ 2.91
Bot - 1 Got a kill @ 2.98
Bot - 4 Was eliminated @ 2.98
Bot - 1 Got the trade @ 2.98
Bot - 4 Traded out @ 2.98
Bot - 3 Was eliminated @ 3.01
Bot - 2 Got a kill @ 3.01
Bot - 4 Got bonus balled @ 3.11
Bot - 1 Hit a bonus ball @ 3.11
cythegoatt Took a bounce @ 6.14
digoblin Bounced a player @ 6.14
cythegoatt Was eliminated @ 6.32
digoblin Got a kill @ 6.32
Round Ended @ 6.75

Round #3 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 2 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 160.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 167.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 1 Swabs 0 Ran 140.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 167.5 ft.
cythegoatt Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
digoblin Got 2 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
cythegoatt Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 1 Took a bounce @ 1.91
Bot - 2 Bounced a player @ 1.91
Bot - 1 Was eliminated @ 2.15
Bot - 2 Got a kill @ 2.15
Bot - 1 Got bonus bounced @ 2.29
Bot - 2 Hit a bonus bounce @ 2.29
Bot - 3 Chopped a ball @ 4.51
Bot - 3 Was eliminated @ 7.91
digoblin Got a kill @ 7.91
Bot - 3 Got bonus balled @ 7.99
digoblin Hit a bonus ball @ 7.99
Bot - 3 Got bonus balled @ 8.04
digoblin Hit a bonus ball @ 8.04
cythegoatt Took a bounce @ 11.79
digoblin Bounced a player @ 11.79
cythegoatt Was eliminated @ 11.94
digoblin Got a kill @ 11.94
cythegoatt Got bonus balled @ 12.00
Bot - 2 Hit a bonus ball @ 12.00
Round Ended @ 12.19

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback