2D Paintball
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D5 - Rookie 3v3

DMG Field by DMG
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 124 Deadly_Dynamic 7 3 2.3 Un-ranked 2
#2 76 Bot - 5 4 3 1.3 N/A 0
#3 71 Bot - 4 2 2 1 N/A 0
#4 50 Bot - 1 2 3 0.6 N/A 0
#5 37 Bot - 3 1 3 0.3 N/A 0
#6 25 Bot - 2 0 2 0 N/A 0
Campaign

2D Paintball Match Log #540121 (11-04-2021 @ 07:57pm)

Round #1 Recap Round length: 0:36 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 1 Swabs 1 Ran 238.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 0 Swabs 0 Ran 164.7 ft.
Deadly_Dynamic Got 3 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 170.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 0 Swabs 0 Ran 191.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 5.37
Bot - 1 Got a kill @ 5.37
Deadly_Dynamic Got a kill @ 5.75
Bot - 5 Was eliminated @ 5.75
Deadly_Dynamic Hit a bonus ball @ 6.10
Bot - 5 Got bonus balled @ 6.10
Bot - 1 Chopped a ball @ 21.72
Bot - 3 Was eliminated @ 25.91
Deadly_Dynamic Got a kill @ 25.91
Bot - 3 Got bonus balled @ 26.03
Deadly_Dynamic Hit a bonus ball @ 26.03
Bot - 1 Swabbed @ 29.64
Bot - 1 Was eliminated @ 36.08
Deadly_Dynamic Got a kill @ 36.08
Round Ended @ 36.51

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 152.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 168.6 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 132.4 ft.
Deadly_Dynamic Got 2 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 200.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 147.5 ft.

Round #2 Event log

Bot - 2 Bounced a player @ 4.38
Bot - 3 Took a bounce @ 4.38
Bot - 4 Got a kill @ 4.51
Bot - 3 Was eliminated @ 4.51
Bot - 4 Hit a bonus ball @ 4.91
Bot - 3 Got bonus balled @ 4.91
Bot - 1 Took a bounce @ 6.00
Deadly_Dynamic Bounced a player @ 6.00
Bot - 1 Was eliminated @ 6.01
Deadly_Dynamic Got a kill @ 6.01
Bot - 1 Got bonus balled @ 6.15
Deadly_Dynamic Hit a bonus ball @ 6.15
Deadly_Dynamic Hit a bonus ball @ 6.26
Bot - 1 Got bonus balled @ 6.26
Deadly_Dynamic Got a kill @ 13.45
Bot - 5 Was eliminated @ 13.45
Deadly_Dynamic Was eliminated @ 13.68
Bot - 5 Got a kill @ 13.68
Deadly_Dynamic Traded out @ 13.68
Bot - 5 Got the trade @ 13.68
Deadly_Dynamic Hit a bonus ball @ 13.80
Bot - 5 Got bonus balled @ 13.80
Round Ended @ 13.85

Round #3 Recap Round length: 0:23 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 1 Ran 186.6 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 72 shots Reloads 0 Chops 1 Swabs 1 Ran 139.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 184.1 ft.
Deadly_Dynamic Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 1 Ran 138.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 173.7 ft.

Round #3 Event log

Bot - 2 Took a bounce @ 4.46
Bot - 3 Bounced a player @ 4.46
Deadly_Dynamic Chopped a ball @ 8.83
Bot - 2 Chopped a ball @ 10.65
Deadly_Dynamic Swabbed @ 11.17
Bot - 5 Got a kill @ 12.46
Bot - 4 Was eliminated @ 12.46
Bot - 3 Hit a bonus ball @ 12.56
Bot - 4 Got bonus balled @ 12.56
Bot - 4 Got bonus balled @ 12.63
Bot - 3 Hit a bonus ball @ 12.63
Bot - 1 Chopped a ball @ 15.57
Bot - 2 Swabbed @ 16.01
Bot - 2 Was eliminated @ 18.26
Bot - 3 Got a kill @ 18.26
Bot - 5 Hit a bonus ball @ 18.51
Bot - 2 Got bonus balled @ 18.51
Bot - 1 Swabbed @ 23.14
Deadly_Dynamic Was eliminated @ 23.28
Bot - 1 Got a kill @ 23.28
Round Ended @ 23.71

Round #4 Recap Round length: 1:24 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 2 Swabs 1 Ran 178.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 171 shots Reloads 0 Chops 1 Swabs 0 Ran 206.9 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 111 shots Reloads 0 Chops 0 Swabs 0 Ran 213.9 ft.
Deadly_Dynamic Got 2 kills Took 0 bounces Fired 263 shots Reloads 1 Chops 2 Swabs 1 Ran 164.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 201 shots Reloads 1 Chops 0 Swabs 0 Ran 386.3 ft.

Round #4 Event log

Bot - 1 Chopped a ball @ 6.72
Bot - 3 Took a bounce @ 8.84
Deadly_Dynamic Bounced a player @ 8.84
Bot - 1 Swabbed @ 11.99
Bot - 1 Chopped a ball @ 17.14
Bot - 1 Was eliminated @ 18.59
Bot - 4 Got a kill @ 18.59
Bot - 5 Got a kill @ 19.03
Bot - 4 Was eliminated @ 19.03
Bot - 3 Was eliminated @ 27.94
Deadly_Dynamic Got a kill @ 27.94
Bot - 5 Got a kill @ 33.92
Deadly_Dynamic Was eliminated @ 33.92
Bot - 5 Reloaded @ 34.27
Bot - 2 Chopped a ball @ 38.92
Deadly_Dynamic Took over bot @ 40.65
Deadly_Dynamic Swabbed @ 41.26
Deadly_Dynamic Reloaded @ 54.77
Deadly_Dynamic Chopped a ball @ 59.62
Deadly_Dynamic Chopped a ball @ 79.73
Deadly_Dynamic Got a kill @ 84.14
Bot - 5 Was eliminated @ 84.14
Deadly_Dynamic Hit a bonus ball @ 84.43
Bot - 5 Got bonus balled @ 84.43
Round Ended @ 84.51

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback