2D Paintball
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D5 - Rookie 3v3

Vacationland Open by jowalik
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 112 Bot - 2 5 1 5 N/A 0
#2 76 Bot - 4 2 1 2 N/A 0
#3 70 Bot - 1 2 1 2 N/A 0
#4 21 Bot - 3 2 3 0.6 N/A 0
#5 12 Bot - 5 1 3 0.3 N/A 0
#6 0 ahhhhhhhh 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #539844 (11-04-2021 @ 06:47am)

Round #1 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 149.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 161.4 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 164.1 ft.
ahhhhhhhh Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 94.8 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 1.72
Bot - 1 Got a kill @ 1.72
Bot - 2 Was eliminated @ 2.43
Bot - 5 Got a kill @ 2.43
Bot - 2 Got bonus balled @ 2.50
Bot - 5 Hit a bonus ball @ 2.50
Bot - 2 Got bonus balled @ 2.63
Bot - 5 Hit a bonus ball @ 2.63
Bot - 2 Got a kill @ 2.65
Bot - 5 Was eliminated @ 2.65
Bot - 2 Got the trade @ 2.65
Bot - 5 Traded out @ 2.65
ahhhhhhhh Was eliminated @ 3.98
Bot - 4 Got a kill @ 3.98
ahhhhhhhh Got bonus balled @ 4.20
Bot - 4 Hit a bonus ball @ 4.20
Round Ended @ 4.32

Round #2 Recap Round length: 1:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 1 Swabs 1 Ran 397.3 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 298 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 184.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 178.4 ft.
ahhhhhhhh Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 23.8 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 3.27
Bot - 4 Got a kill @ 4.40
Bot - 5 Was eliminated @ 4.40
Bot - 3 Got a kill @ 8.34
Bot - 4 Was eliminated @ 8.34
Bot - 2 Swabbed @ 9.19
Bot - 2 Got a kill @ 11.24
ahhhhhhhh Was eliminated @ 11.24
Bot - 1 Was eliminated @ 13.24
Bot - 3 Got a kill @ 13.24
Bot - 1 Got bonus balled @ 13.43
Bot - 3 Hit a bonus ball @ 13.43
Bot - 2 Got a kill @ 71.82
Bot - 3 Was eliminated @ 71.82
Round Ended @ 72.24

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 177 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 134.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 133.2 ft.
ahhhhhhhh Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 1.32
Bot - 1 Got a kill @ 1.32
Bot - 2 Got a kill @ 4.95
Bot - 5 Was eliminated @ 4.95
Bot - 2 Got a kill @ 6.11
ahhhhhhhh Was eliminated @ 6.11
Bot - 2 Hit a bonus ball @ 6.23
ahhhhhhhh Got bonus balled @ 6.23
Bot - 2 Hit a bonus ball @ 6.36
ahhhhhhhh Got bonus balled @ 6.36
Round Ended @ 6.40

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback