2D Paintball
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3v3 Team Deathmatch

Brodo's Field #2 by Faggens_Brodo
28 - 18
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 173 STVY24 13 9 1.4 Un-ranked 3
#2 155 C4BlowsUp 11 18 0.6 Un-ranked 3
#3 118 Bot - 1 7 3 2.3 N/A 0
#4 100 Bot - 5 8 11 0.7 N/A 0
#5 93 Bot - 3 7 6 1.1 N/A 0
#6 84 Bot - 4 7 6 1.1 N/A 0
#7 19 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #538666 (10-30-2021 @ 01:18pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 7.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 61.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 158 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 59.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 63.8 ft.
STVY24 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 175.1 ft.
C4BlowsUp Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 46 ft.

Round #1 Event log

STVY24 Got a kill @ 182.49
STVY24 Hit a bonus ball @ 182.70
Bot - 3 Chopped a ball @ 188.19
STVY24 Was eliminated @ 189.83
C4BlowsUp Got a kill @ 189.83
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback