2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 205 CaptNET 9 4 2.2 Un-ranked 16
#2 75 Bot - 1 2 0 2 N/A 0
#3 42 Bot - 3 1 2 0.5 N/A 0
#4 30 DylanM50 2 4 0.5 Un-ranked 6
#5 27 Bot - 2 2 2 1 N/A 0
#6 22 coolmandab 2 6 0.3 Un-ranked 2
Campaign

2D Paintball Match Log #538532 (10-29-2021 @ 08:03pm)

Round #1 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 155.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 142.1 ft.
DylanM50 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 73.3 ft.
CaptNET Got 2 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.
coolmandab Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 148.1 ft.

Round #1 Event log

DylanM50 Was eliminated @ 3.18
CaptNET Got a kill @ 3.18
Bot - 3 Hit a bonus ball @ 3.42
DylanM50 Got bonus balled @ 3.42
DylanM50 Got bonus balled @ 3.45
CaptNET Hit a bonus ball @ 3.45
Bot - 1 Got a kill @ 4.52
Bot - 2 Was eliminated @ 4.52
CaptNET Got a kill @ 6.56
coolmandab Was eliminated @ 6.56
CaptNET Hit a bonus ball @ 6.95
coolmandab Got bonus balled @ 6.95
Round Ended @ 6.99

Round #2 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 133.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 162.6 ft.
DylanM50 Got 1 kills Took 3 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 0 Ran 70.4 ft.
CaptNET Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 182.6 ft.
coolmandab Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 41.1 ft.

Round #2 Event log

DylanM50 Chopped a ball @ 1.97
CaptNET Bounced a player @ 2.23
DylanM50 Took a bounce @ 2.23
coolmandab Was eliminated @ 2.57
Bot - 1 Got a kill @ 2.57
CaptNET Bounced a player @ 2.86
DylanM50 Took a bounce @ 2.86
DylanM50 Was eliminated @ 2.88
CaptNET Got a kill @ 2.88
DylanM50 Got bonus bounced @ 3.24
CaptNET Hit a bonus bounce @ 3.24
DylanM50 Got bonus balled @ 3.25
CaptNET Hit a bonus ball @ 3.25
DylanM50 Got a kill @ 3.35
CaptNET Was eliminated @ 3.35
CaptNET Traded out @ 3.35
DylanM50 Got the trade @ 3.35
coolmandab Took over bot @ 4.70
CaptNET Took over bot @ 5.12
coolmandab Got a kill @ 7.51
Bot - 3 Was eliminated @ 7.51
coolmandab Was eliminated @ 7.66
Bot - 3 Got a kill @ 7.66
Bot - 3 Got the trade @ 7.66
coolmandab Traded out @ 7.66
Bot - 3 Got bonus balled @ 7.86
coolmandab Hit a bonus ball @ 7.86
Bot - 3 Hit a bonus ball @ 7.90
coolmandab Got bonus balled @ 7.90
Round Ended @ 8.00

Round #3 Recap Round length: 0:26 / Round Draw!

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 156.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 212.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 162.2 ft.
DylanM50 Got 1 kills Took 0 bounces Fired 151 shots Reloads 0 Chops 0 Swabs 0 Ran 217.3 ft.
CaptNET Got 3 kills Took 1 bounces Fired 176 shots Reloads 1 Chops 1 Swabs 0 Ran 444.3 ft.
coolmandab Got 1 kills Took 1 bounces Fired 75 shots Reloads 0 Chops 1 Swabs 0 Ran 349.2 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 2.46
DylanM50 Got a kill @ 5.13
CaptNET Was eliminated @ 5.13
Bot - 2 Got a kill @ 5.88
Bot - 3 Was eliminated @ 5.88
Bot - 2 Hit a bonus ball @ 6.03
Bot - 3 Got bonus balled @ 6.03
Bot - 2 Hit a bonus ball @ 6.15
Bot - 3 Got bonus balled @ 6.15
CaptNET Took over bot @ 7.51
coolmandab Chopped a ball @ 14.00
coolmandab Was eliminated @ 14.86
CaptNET Got a kill @ 14.86
coolmandab Took over bot @ 19.16
CaptNET Chopped a ball @ 19.16
CaptNET Got a kill @ 21.30
DylanM50 Was eliminated @ 21.30
CaptNET Reloaded @ 23.86
CaptNET Took a bounce @ 25.79
coolmandab Bounced a player @ 25.79
CaptNET Was eliminated @ 26.38
coolmandab Got a kill @ 26.38
CaptNET Bounced a player @ 26.68
coolmandab Took a bounce @ 26.68
CaptNET Got a kill @ 26.70
coolmandab Was eliminated @ 26.70
CaptNET Got the trade @ 26.70
coolmandab Traded out @ 26.70
coolmandab Got bonus balled @ 26.78
CaptNET Hit a bonus ball @ 26.78
Round Ended @ 26.80

Round #4 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 155.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 122.8 ft.
DylanM50 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 110.4 ft.
CaptNET Got 3 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 225.1 ft.
coolmandab Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 216.3 ft.

Round #4 Event log

DylanM50 Chopped a ball @ 0.82
DylanM50 Was eliminated @ 2.12
CaptNET Got a kill @ 2.12
CaptNET Hit a bonus ball @ 2.51
DylanM50 Got bonus balled @ 2.51
Bot - 2 Got a kill @ 3.75
CaptNET Was eliminated @ 3.75
Bot - 2 Was eliminated @ 4.27
CaptNET Got a kill @ 4.27
Bot - 2 Traded out @ 4.27
CaptNET Got the trade @ 4.27
CaptNET Took over bot @ 5.49
CaptNET Got a kill @ 10.33
coolmandab Was eliminated @ 10.33
CaptNET Hit a bonus ball @ 10.45
coolmandab Got bonus balled @ 10.45
Round Ended @ 10.62

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback