2D Paintball
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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 111 Bot - 1 4 1 4 N/A 0
#2 96 Bot - 3 3 0 3 N/A 0
#3 90 Bot - 2 1 0 1 N/A 0
#4 40 DylanM50 1 0 1 Un-ranked 6
#5 10 Frazzle 1 3 0.3 Un-ranked 1
#6 0 Anon-3048 0 3 0 Un-ranked 1
#7 0 Anon-8763 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #538375 (10-29-2021 @ 11:26am)

Round #1 Recap Round length: 0:26 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 186.5 ft.
Anon-3048 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 92.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 2 Swabs 1 Ran 216.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 208.7 ft.
Frazzle Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 116.8 ft.
Anon-8763 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 3 Got a kill @ 2.19
Frazzle Was eliminated @ 2.19
Bot - 3 Hit a bonus ball @ 2.35
Frazzle Got bonus balled @ 2.35
Anon-3048 Was eliminated @ 2.98
Bot - 2 Got a kill @ 2.98
Bot - 2 Chopped a ball @ 14.17
Bot - 2 Chopped a ball @ 15.65
Bot - 2 Swabbed @ 20.83
Bot - 1 Got a kill @ 25.80
Anon-8763 Was eliminated @ 25.80
Round Ended @ 26.23

Round #2 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 183.7 ft.
Anon-3048 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 108.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 178.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.
Frazzle Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.
Anon-8763 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.

Round #2 Event log

Bot - 1 Got a kill @ 4.16
Anon-3048 Was eliminated @ 4.16
Bot - 3 Got a kill @ 10.69
Frazzle Was eliminated @ 10.69
Bot - 3 Got a kill @ 14.14
Anon-8763 Was eliminated @ 14.14
Round Ended @ 14.56

Round #3 Recap Round length: 0:16 / Team Blue Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 1.7 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Anon-3048 Got 0 kills Took 2 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 172.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 184.7 ft.
Frazzle Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 174.2 ft.
DylanM50 Got 1 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 1 Swabs 0 Ran 157.4 ft.
Anon-8763 Got 0 kills Took 1 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 85.5 ft.

Round #3 Event log

DylanM50 Got a kill @ 10.44
Anon-8763 Was eliminated @ 10.44
DylanM50 Chopped a ball @ 11.29
Bot - 1 Bounced a player @ 11.72
Anon-3048 Took a bounce @ 11.72
Bot - 1 Got a kill @ 11.89
Anon-3048 Was eliminated @ 11.89
Anon-3048 Got bonus balled @ 12.01
Bot - 1 Hit a bonus ball @ 12.01
Bot - 1 Was eliminated @ 15.47
Frazzle Got a kill @ 15.47
Bot - 1 Got a kill @ 16.15
Frazzle Was eliminated @ 16.15
Bot - 1 Got the trade @ 16.15
Frazzle Traded out @ 16.15
Round Ended @ 16.58

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback